startmapalways (testing)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5271 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Rafael Barreto
2010-07-03 01:09:50 +00:00
parent 1dccc61f96
commit c5b7e83147
+7 -1
View File
@@ -874,7 +874,7 @@ void startmap(const char *name, bool reset) // called just after a map load
persistidents = true;
firstrun = false;
}
// execute mapstart event
// execute mapstart event once
const char *mapstartonce = getalias("mapstartonce");
if(mapstartonce && mapstartonce[0])
{
@@ -882,6 +882,12 @@ void startmap(const char *name, bool reset) // called just after a map load
// BTW: in v1.0.4 sleep 1 was required to make it work on initial mapload [flowtron:2010jun25]
alias("mapstartonce", "");
}
// execute mapstart event
const char *mapstartalways = getalias("mapstartalways");
if(mapstartalways && mapstartalways[0])
{
addsleep(0, mapstartalways);
}
}
void suicide()