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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -63,7 +63,7 @@ bool menuvisible()
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{
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menustack.setsize(0);
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return false;
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};
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}
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return true;
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}
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@@ -268,7 +268,7 @@ bool menukey(int code, bool isdown)
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int n = curmenu->items.length(), menusel = curmenu->menusel;
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if(isdown)
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{
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int pagesize = MAXMENU - (curmenu->header ? 1 : 0) - (curmenu->footer ? 1 : 0);
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int pagesize = MAXMENU - (curmenu->header ? 2 : 0) - (curmenu->footer ? 2 : 0);
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if(code==SDLK_PAGEUP) menusel -= pagesize;
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else if(code==SDLK_PAGEDOWN)
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{
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@@ -242,25 +242,21 @@ void drawradar(int w, int h)
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if(!showmap)
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{
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glDisable(GL_CULL_FACE);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor3f(1, 1, 1);
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static Texture *overlaytex = NULL;
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if(!overlaytex) overlaytex = textureload("packages/misc/radaroverlays.png", 3);
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quad(overlaytex->id, VIRTW-overlaysize-10, 10, overlaysize, m_teammode ? 0.5f*team_int(player1->team) : 0, m_teammode ? 0 : 0.5f, 0.5f, 0.5f);
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glEnable(GL_CULL_FACE);
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}
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}
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void drawteamicons(int w, int h)
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{
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glDisable(GL_CULL_FACE);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor3f(1, 1, 1);
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static Texture *icons = NULL;
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if(!icons) icons = textureload("packages/misc/teamicons.png");
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quad(icons->id, VIRTW-VIRTH/12-10, 10, VIRTH/12, team_int(player1->team) ? 0.5f : 0, 0, 0.5f, 0.5f);
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glEnable(GL_CULL_FACE);
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}
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void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwater)
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