*** empty log message ***

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2006-12-03 23:29:25 +00:00
parent 4e4c113944
commit ce6eece2ab
+7 -9
View File
@@ -134,7 +134,7 @@ void setfullscreen(bool enable)
{
if(enable == !(screen->flags&SDL_FULLSCREEN))
{
#ifdef WIN32
#if defined(WIN32) || defined(__APPLE__)
conoutf("\"fullscreen\" variable not supported on this platform. Use the -t command-line option.");
fullscreen = !enable;
#else
@@ -146,7 +146,7 @@ void setfullscreen(bool enable)
void screenres(int w, int h, int bpp = 0)
{
#ifdef WIN32
#if defined(WIN32) || defined(__APPLE__)
conoutf("\"screenres\" command not supported on this platform. Use the -w and -h command-line options.");
#else
SDL_Surface *surf = SDL_SetVideoMode(w, h, bpp, SDL_OPENGL|SDL_RESIZABLE|(screen->flags&SDL_FULLSCREEN));
@@ -263,13 +263,11 @@ int main(int argc, char **argv)
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fsaa);
};
#ifdef WIN32
#ifdef SDL_RESIZABLE
#undef SDL_RESIZABLE
#endif
#define SDL_RESIZABLE 0
int resize = SDL_RESIZABLE;
#if defined(WIN32) || defined(__APPLE__)
resize = 0;
#endif
screen = SDL_SetVideoMode(scr_w, scr_h, bpp, SDL_OPENGL|SDL_RESIZABLE|fs);
screen = SDL_SetVideoMode(scr_w, scr_h, bpp, SDL_OPENGL|resize|fs);
if(screen==NULL) fatal("Unable to create OpenGL screen");
fullscreen = fs!=0;
@@ -363,7 +361,7 @@ int main(int argc, char **argv)
case SDL_QUIT:
break;
#ifndef WIN32
#if !defined(WIN32) && !defined(__APPLE__)
case SDL_VIDEORESIZE:
screenres(event.resize.w, event.resize.h);
break;