dmg indicator cfg (menu)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1889 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -147,6 +147,7 @@ void drawcrosshair(bool showteamwarning)
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glEnd();
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}
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VARP(hidedamageindicator, 0, 0, 1);
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VARP(damageindicatorsize, 0, 200, 10000);
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VARP(damageindicatordist, 0, 500, 10000);
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VARP(damageindicatortime, 1, 1000, 10000);
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@@ -155,7 +156,7 @@ int damagedirections[4] = {0};
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void updatedmgindicator(vec &attack)
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{
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if(!damageindicatorsize) return;
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if(hidedamageindicator || !damageindicatorsize) return;
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float bestdist = 0.0f;
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int bestdir = -1;
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loopi(4)
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