Changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -12,7 +12,7 @@ NEW STUFF!
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* New map: ac_elevation.
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* New map: ac_toxic.
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* New map: ac_urban.
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* Spectator (and following) mode.
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* Spectator mode, with 2 following modes.
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* Visibility options for player models -> Implemented as coloured vests.
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* New voting system.
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* You can hear "footsteps".
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@@ -26,6 +26,8 @@ NEW STUFF!
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* Muzzle flashes.
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* OpenAL support (Allows for 5.1 surround sound).
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* Brand new mapmodels made by Toca.
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* Lots of brand new settings in the reworked "settings" menu, including Sound, Video and HUD settings.
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* You can "giveadmin" instead of givemaster, since master is now gone.
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Feature changes:
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@@ -54,6 +56,7 @@ Feature changes:
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* There is no more "master" (setmaster 1) system, as the voting system has taken its place.
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* Menu sounds.
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* Bullet ricochet sounds.
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* Sound scheduler, during heavy bursts sounds are played using a priority scheme.
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Small Changes:
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@@ -84,4 +87,5 @@ Bugs (from 0.93) fixes:
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* "hideradar 0" doesn't disable the minimap anymore.
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* Scope is always drawn at correct aspect ratio now.
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* CTF flag now drops correctly on heightfields.
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* CTF flag now drops ON TOP of mapmodel clippings.
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