Changelog

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2008-05-06 19:35:35 +00:00
parent d2d8e0a075
commit 9232e15151
+5 -1
View File
@@ -12,7 +12,7 @@ NEW STUFF!
* New map: ac_elevation.
* New map: ac_toxic.
* New map: ac_urban.
* Spectator (and following) mode.
* Spectator mode, with 2 following modes.
* Visibility options for player models -> Implemented as coloured vests.
* New voting system.
* You can hear "footsteps".
@@ -26,6 +26,8 @@ NEW STUFF!
* Muzzle flashes.
* OpenAL support (Allows for 5.1 surround sound).
* Brand new mapmodels made by Toca.
* Lots of brand new settings in the reworked "settings" menu, including Sound, Video and HUD settings.
* You can "giveadmin" instead of givemaster, since master is now gone.
Feature changes:
@@ -54,6 +56,7 @@ Feature changes:
* There is no more "master" (setmaster 1) system, as the voting system has taken its place.
* Menu sounds.
* Bullet ricochet sounds.
* Sound scheduler, during heavy bursts sounds are played using a priority scheme.
Small Changes:
@@ -84,4 +87,5 @@ Bugs (from 0.93) fixes:
* "hideradar 0" doesn't disable the minimap anymore.
* Scope is always drawn at correct aspect ratio now.
* CTF flag now drops correctly on heightfields.
* CTF flag now drops ON TOP of mapmodel clippings.