scoreboard fix

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2007-12-01 14:40:17 +00:00
parent af0166088c
commit d2adbe6d4a
+6 -1
View File
@@ -75,7 +75,11 @@ void renderscore(void *menu, playerent *d)
void renderteamscore(void *menu, teamscore *t)
{
if(!scorelines.empty()) scorelines.add(); // space between teams
if(!scorelines.empty()) // space between teams
{
sline &space = scorelines.add();
space.s[0] = 0;
}
sline &line = scorelines.add();
s_sprintfd(plrs)("(%d %s)", t->teammembers.length(), t->teammembers.length() == 1 ? "player" : "players");
if(m_teammode) s_sprintf(line.s)("%d\t%d\t\t\t\t%s\t\t%s", t->frags, t->deaths, team_string(t->team), plrs);
@@ -129,6 +133,7 @@ void renderscores(void *menu, bool init)
if(m_teammode)
{
teamscore teamscores[2] = { teamscore(TEAM_CLA), teamscore(TEAM_RVSF) };
loopv(players)
{
if(!players[i]) continue;