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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1299 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -20,8 +20,8 @@ bool autoteambalance = false;
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playerent *player1 = newplayerent(); // our client
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vector<playerent *> players; // other clients
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int lastmillis = 0;
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int curtime;
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int lastmillis = 0, totalmillis = 0;
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int curtime = 0;
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string clientmap;
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extern int framesinmap;
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