auto-switch to akimbo if curweapon==pistol regardless of akimboautoswitch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7194 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -1510,7 +1510,7 @@ void akimbo::onammopicked()
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if(owner==player1)
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{
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// if(owner->weaponsel->type!=GUN_SNIPER && owner->weaponsel->type!=GUN_GRENADE) owner->weaponswitch(this);
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if(akimboautoswitch) owner->weaponswitch(this); // Give the client full control over akimbo auto-switching // Bukz 2011apr23
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if(akimboautoswitch || owner->weaponsel->type==GUN_PISTOL) owner->weaponswitch(this); // Give the client full control over akimbo auto-switching // Bukz 2011apr23
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addmsg(SV_AKIMBO, "ri", lastmillis);
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}
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}
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