tinnitus volume fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -841,7 +841,7 @@ void checkplayerloopsounds()
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updateloopsound(S_UNDERWATER, alive && player1->inwater);
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// tinnitus
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bool tinnitus = alive && player1->eardamagemillis>0 && lastmillis<=player1->eardamagemillis;
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float tinnitusvol = tinnitus ? 1.0f-(player1->eardamagemillis-lastmillis/250.0f) : 1.0f;
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float tinnitusvol = tinnitus && player1->eardamagemillis-lastmillis<=1000 ? (player1->eardamagemillis-lastmillis)/1000.0f : 1.0f;
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updateloopsound(S_TINNITUS, tinnitus, tinnitusvol);
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}
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