Docs/Menus stuff for the helmet

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4929 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2010-05-19 12:07:25 +00:00
parent ff17406d03
commit dd36a2a54e
4 changed files with 13 additions and 5 deletions
+6 -2
View File
@@ -1586,7 +1586,7 @@ docremark [For example 'entproperty 0 2' when executed near a lightsource would
docident [entset] [Edits the closest entity.];
docargument [type] [the entity type] [light, sound, clip, playerstart, clips, ammobox, grenades, health, armour, akimbo, mapmodel, ladder, ctf-flag] [0];
docargument [type] [the entity type] [light, sound, clip, playerstart, clips, ammobox, grenades, health, armour, akimbo, mapmodel, ladder, ctf-flag, helmet] [0];
docargument [value1] [see newent 'type'] [] [0];
@@ -1712,7 +1712,7 @@ docargument [dZ] [z-offset] [] [0];
docident [newent] [Adds a new entity];
docargument [type] [the entity type] [light, sound, clip, playerstart, pistol, ammobox, grenades, health, armour, akimbo, mapmodel, ladder, ctf-flag] [0];
docargument [type] [the entity type] [light, sound, clip, playerstart, pistol, ammobox, grenades, health, armour, akimbo, mapmodel, ladder, ctf-flag, helmet] [0];
docargument [value1] [see newent 'type'] [] [0];
@@ -1770,6 +1770,10 @@ docident [newent health] [Adds a new health item.];
docident [newent helmet] [Adds a new helmet item.];
docident [newent ladder] [Adds a ladder entity.];
docargument [H] [the height of the ladder] [integer] [0];
+1 -1
View File
@@ -30,7 +30,7 @@ loop i (listlen $mapcommands) [
complete demo "demos" dmo
alias entcomplete [listcomplete $arg1 "light playerstart pistol ammobox grenades health armour akimbo mapmodel ladder ctf-flag sound clip plclip"]
alias entcomplete [listcomplete $arg1 "light playerstart pistol ammobox grenades health armour akimbo mapmodel ladder ctf-flag sound clip plclip helmet"]
entcomplete newent
entcomplete clearents
entcomplete closestenttype
+1
View File
@@ -119,6 +119,7 @@
<ul>
<li><b>/newent health</b> - To place a health pack. </li>
<li><b>/newent armour</b> - To place armour. </li>
<li><b>/newent helmet</b> - To place a helmet. </li>
<li><b>/newent akimbo</b> - To place akimbo. </li>
<li><b>/newent grenades</b> - To place grenades. </li>
<li><b>/newent clips</b> - To place a pistol magazine. </li>
+5 -2
View File
@@ -2146,7 +2146,7 @@ Output:
</remark>
</remarks>
<arguments>
<argument token="type" description="the entity type" valueNotes="light, sound, clip, playerstart, pistol, ammobox, grenades, health, armour, akimbo, mapmodel, ladder, ctf-flag"/>
<argument token="type" description="the entity type" valueNotes="light, sound, clip, playerstart, pistol, ammobox, grenades, health, armour, akimbo, mapmodel, ladder, ctf-flag, helmet"/>
<argument token="value1" description="see newent 'type'"/>
<argument token="value2" description="see newent 'type'"/>
<argument token="value3" description="see newent 'type'"/>
@@ -2188,6 +2188,9 @@ Output:
<command name="newent armour">
<description>Adds a new armour item.</description>
</command>
<command name="newent helmet">
<description>Adds a new helmet item.</description>
</command>
<command name="newent akimbo">
<description>Adds a new akimbo item.</description>
</command>
@@ -2310,7 +2313,7 @@ Output:
</remark>
</remarks>
<arguments>
<argument token="type" description="the entity type" valueNotes="light, sound, clip, playerstart, clips, ammobox, grenades, health, armour, akimbo, mapmodel, ladder, ctf-flag"/>
<argument token="type" description="the entity type" valueNotes="light, sound, clip, playerstart, clips, ammobox, grenades, health, armour, akimbo, mapmodel, ladder, ctf-flag, helmet"/>
<argument token="value1" description="see newent 'type'"/>
<argument token="value2" description="see newent 'type'"/>
<argument token="value3" description="see newent 'type'"/>