filled in "mode" in the reference

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2008-09-01 09:29:06 +00:00
parent 2ee90210bb
commit ddd1859e13
2 changed files with 23 additions and 12 deletions
+8 -10
View File
@@ -61,14 +61,14 @@ alias zoom [
alias votemap [ mode $arg1; map $arg2 ]
alias tdm [ votemap 0 $arg1 ] -
alias coop [ votemap 1 $arg1 ] -
alias dm [ votemap 2 $arg1 ] -
alias lms [ votemap 3 $arg1 ] -
alias ts [ votemap 4 $arg1 ] -
alias ctf [ votemap 5 $arg1 ] -
alias pf [ votemap 6 $arg1 ] -
alias lss [ votemap 9 $arg1 ] -
alias tdm [ votemap 0 $arg1 ]
alias coop [ votemap 1 $arg1 ]
alias dm [ votemap 2 $arg1 ]
alias lms [ votemap 3 $arg1 ]
alias ts [ votemap 4 $arg1 ]
alias ctf [ votemap 5 $arg1 ]
alias pf [ votemap 6 $arg1 ]
alias lss [ votemap 9 $arg1 ]
alias osok [ votemap 10 $arg1 ]
alias tosok [ votemap 11 $arg1 ]
@@ -107,8 +107,6 @@ alias delta_spect_0 [ followplayer $arg1 ]
//bind lshift "grenades"
//bind lalt "melee"
alias timeremain [ echo 3Minutes remaining: 5 ($minutesremaining) ]
alias timeremaining [ echo 3Minutes remaining: 5 ($minutesremaining) ]
alias toggleshowmap [ showmap 1; onrelease [ showmap 0 ] ]
alias mapstartonce [ ]
+15 -2
View File
@@ -1192,12 +1192,25 @@
</arguments>
</command>
<command name="mode">
<description>Set gameplay mode to N for the next game played (next map load).</description>
<description>Sets the gameplay mode to N for the next map loaded. You will need to define mode before loading the map or it will
stay as the last mode played.</description>
<references>
<identifierReference identifier="map"/>
</references>
<arguments>
<argument token="N" description="the mode number" valueNotes="TODO"/>
<argument token="N" description="The mode number" valueNotes="0 - Team Deathmatch"/>
<argument valueNotes="1 - Co-op edit"/>
<argument valueNotes="2 - Deathmatch"/>
<argument valueNotes="3 - Survivor"/>
<argument valueNotes="4 - Team survivor"/>
<argument valueNotes="5 - Capture the Flag"/>
<argument valueNotes="6 - Pistol frenzy"/>
<argument valueNotes="7 - Bot team deathmatch"/>
<argument valueNotes="8 - Bot deathmatch"/>
<argument valueNotes="9 - Last swiss standing"/>
<argument valueNotes="10 - One shot, One kill"/>
<argument valueNotes="11 - Team One shot, One kill"/>
<argument valueNotes="12 - Bot One shot, One kill"/>
</arguments>
</command>
<command name="sendmap">