indentation "oups"

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2010-08-16 12:06:21 +00:00
parent 3a2bd48e96
commit de45eb5728
+17 -17
View File
@@ -4414,23 +4414,23 @@ Output:
<wikiReference article="Gamemodes"/>
<identifierReference identifier="map"/>
<identifierReference identifier="gamemode"/>
<identifierReference identifier="tdm"/>
<identifierReference identifier="coop"/>
<identifierReference identifier="dm"/>
<!--<identifierReference identifier="survivor"/>-->
<identifierReference identifier="ts"/>
<identifierReference identifier="ctf"/>
<identifierReference identifier="pf"/>
<!--
<identifierReference identifier="btdm"/>
<identifierReference identifier="bdm"/>
-->
<identifierReference identifier="lss"/>
<identifierReference identifier="osok"/>
<identifierReference identifier="tosok"/>
<identifierReference identifier="htf"/>
<identifierReference identifier="tktf"/>
<identifierReference identifier="ktf"/>
<identifierReference identifier="tdm"/>
<identifierReference identifier="coop"/>
<identifierReference identifier="dm"/>
<!--<identifierReference identifier="survivor"/>-->
<identifierReference identifier="ts"/>
<identifierReference identifier="ctf"/>
<identifierReference identifier="pf"/>
<!--
<identifierReference identifier="btdm"/>
<identifierReference identifier="bdm"/>
-->
<identifierReference identifier="lss"/>
<identifierReference identifier="osok"/>
<identifierReference identifier="tosok"/>
<identifierReference identifier="htf"/>
<identifierReference identifier="tktf"/>
<identifierReference identifier="ktf"/>
</references>
<remarks>
<remark>You will need to define mode before loading the map or it will stay as the last mode played.</remark>