Fixing of "makke/door.jpg". New linux bins. Updated cfg files for "door".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -10,7 +10,7 @@
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mapmodelreset // start @ zero
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mapmodel 2 2 0 0 "nothing" //0 alter the values in your map.cfg and use to clip
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// models that can´t be clipped properly otherwise
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// models that can�t be clipped properly otherwise
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mapmodel 3 1 0 0 "comp_bridge" //1
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mapmodel 0 7 0 0 "ladder_7x" //2
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@@ -361,7 +361,7 @@ texture 0 "./mitaman/zastrow/sub_doors512A16.jpg"
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texture 0 "./mitaman/various/sub_doors256nf_01.jpg"
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texture 0 "./mitaman/3dcafe/objects08.jpg"
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//------crates----------
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//------crates/boxes----------
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texture 0 "./craig_fortune/crates/light_weathered.jpg"
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texture 0 "./craig_fortune/crates/light.jpg"
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@@ -379,4 +379,8 @@ texture 0 "./zastrow/wood_crate_10.jpg"
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texture 0 "./zastrow/wood_crate_12.jpg"
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texture 0 "./makke/box_2.jpg"
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texture 0 "./makke/box_4.jpg"
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texture 0 "./makke/box_3.jpg" //241
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texture 0 "./makke/box_3.jpg" //241
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texture 0 "./makke/smallsteelbox.jpg
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//------Start of 0.94 textures----------
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@@ -44,7 +44,7 @@ mapmodel 0 2 0 0 "roadblock01" //29 use nothing mapmodels to clip
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mapmodel 0 2 0 0 "roadblock02" //30
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mapmodel 0 0 0 0 "fag" //31
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mapmodel 4 5 0 0 "nothing" //32 alter the values in your map.cfg and use to clip
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// models that can´t be clipped properly otherwise
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// models that can�t be clipped properly otherwise
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mapmodel 0 0 0 0 "wood01" //33
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mapmodel 0 0 0 0 "hook" //34
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mapmodel 0 0 0 0 "grass01" //35
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@@ -282,7 +282,7 @@ texture 0 "./makke/stairtrim.jpg"
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texture 0 "./makke/stein.jpg
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//texture 0 "./noctua/textile/canvas01.jpg"
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texture 0 "./ri-fix/makkedoorfix.jpg"
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texture 0 "./makke/door.jpg"
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texture 0 "./boeck/rolltor.jpg"
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texture 0 "./makke/rock.jpg"
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@@ -387,9 +387,4 @@ texture 0 "./makke/klappe3.jpg"
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// texture 0 "./3wood_crate_12.jpg"
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// texture 0 "./3wood_crate_13.jpg"
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// makkE's door texture shrunk to the right size by RandumIdiot so boxes using it look better.
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// Please note: The normal one has also been shrunk as it was slightly too big.
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texture 0 "./ri-fix/makkedoorfix2.jpg"
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texture 0 "./makke/smallsteelbox.jpg"
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@@ -44,7 +44,7 @@ mapmodel 0 2 0 0 "roadblock01" //29 use nothing mapmodels to clip
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mapmodel 0 2 0 0 "roadblock02" //30
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mapmodel 0 0 0 0 "fag" //31
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mapmodel 4 5 0 0 "nothing" //32 alter the values in your map.cfg and use to clip
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// models that can´t be clipped properly otherwise
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// models that can�t be clipped properly otherwise
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mapmodel 0 0 0 0 "wood01" //33
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mapmodel 0 0 0 0 "hook" //34
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mapmodel 0 0 0 0 "grass01" //35
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@@ -282,7 +282,7 @@ texture 0 "./makke/stairtrim.jpg"
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texture 0 "./makke/stein.jpg
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//texture 0 "./noctua/textile/canvas01.jpg"
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texture 0 "./ri-fix/makkedoorfix.jpg"
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texture 0 "./makke/door.jpg"
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texture 0 "./boeck/rolltor.jpg"
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texture 0 "./makke/rock.jpg"
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@@ -388,8 +388,4 @@ texture 0 "./makke/klappe3.jpg"
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// texture 0 "./3wood_crate_13.jpg"
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// makkE's door texture shrunk to the right size by RandumIdiot so boxes using it look better.
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// Please note: The normal one has also been shrunk as it was slightly too big.
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texture 0 "./ri-fix/makkedoorfix2.jpg"
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texture 0 "./makke/smallsteelbox.jpg"
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@@ -300,7 +300,7 @@ texture 0 "./boeck/gully.jpg"
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texture 0 "./boeck/aircon2.jpg"
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texture 0 "./makke/aircon.jpg"
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texture 0 "./makke/aircon_sm.jpg" //100
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texture 0 "./ri-fix/makkedoorfix.jpg"
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texture 0 "./makke/door.jpg"
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texture 0 "./makke/klappe.jpg"
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texture 0 "./makke/klappe2.jpg"
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texture 0 "./makke/klappe3.jpg"
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@@ -363,7 +363,4 @@ texture 0 "./makke/box_3.jpg" //241
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// makkE's door texture shrunk to the right size by RandumIdiot so boxes using it look better.
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// Please note: The normal one has also been shrunk as it was slightly too big.
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texture 0 "./ri-fix/makkedoorfix2.jpg"
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texture 0 "./makke/smallsteelbox.jpg"
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@@ -202,7 +202,7 @@ texture 0 "./noctua/wall/plast01.jpg"
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texture 0 "./noctua/wall/plast03.jpg"
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texture 0 "./noctua/wall/plast04.jpg"
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texture 0 "./mitaman/various/5sqtunnelroad.jpg"
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texture 0 "./mitaman/various/027metal.jpg"
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texture 0 "./makke/smallsteelbox.jpg"
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//---------metal----------
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Before Width: | Height: | Size: 7.4 KiB |
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