ops... cleaned too much

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Rafael Barreto
2010-07-27 22:27:41 +00:00
parent 0743044eec
commit e93c029437
+1 -1
View File
@@ -482,7 +482,7 @@ void moveplayer(physent *pl, int moveres, bool local, int curtime)
bool collided = false;
vec oldorigin = pl->o;
f(!editfly) loopi(moveres) // discrete steps collision detection & sliding
if(!editfly) loopi(moveres) // discrete steps collision detection & sliding
{
const float f = 1.0f/moveres;