updating docs

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3283 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
RandumKiwi
2008-10-28 05:12:25 +00:00
parent bb765f72e2
commit ebb30e768d
4 changed files with 48 additions and 42 deletions
+1 -1
View File
@@ -107,7 +107,7 @@ menuitem "" -1
menuitem "Active Developers/Contributors" -1
menuitem "-----------------------------------" -1
menuitem "eihrul Coder, OpenGL expert, Enet Library, Cube2 backporting." -1
menuitem "RandumIdiot Mapping, documentation, tester, clean-up crew." -1
menuitem "RandumKiwi Mapping, documentation, tester, clean-up crew." -1
menuitem "Flowtron Universal team member, additional code, admin, community chief." -1
menuitem "stef Bug fixes, additional code, server stuff, new modes." -1
menuitem "Toca Mapmodels, sounds, textures, other stuff." -1
+2 -4
View File
@@ -132,8 +132,6 @@
<li>The <a href="http://assault.cubers.net/wiki" target="_blank" shape="rect">AssaultCube
Wiki</a> (work in progress) contains additional documentation created by the community.
</li>
<li><a href="http://www.ri-ac.co.nr" target="_blank" shape="rect">RandumIdiot's AssaultCubing</a>
has some good guides available to players. </li>
<li>Download custom user-made content on <a href="http://www.quadropolis.us/taxonomy/term/24"
target="_blank" shape="rect">quadropolis.us</a> </li>
<li><a href="http://cubeengine.com/docs/editing.html" target="_blank" shape="rect">Map
@@ -187,7 +185,7 @@
</tr>
<tr>
<td rowspan="1" colspan="1">
RandumIdiot
Nigel <i>“RandumKiwi”</i>
</td>
<td rowspan="1" colspan="1">
Maps, documentation, tester, team janitor.
@@ -203,7 +201,7 @@
</tr>
<tr>
<td rowspan="1" colspan="1">
ac_stef
stef
</td>
<td rowspan="1" colspan="1">
Bug fixes, additional code, server stuff, new modes.
+17 -23
View File
@@ -7,6 +7,7 @@
<link rel="stylesheet" href="styles/cubedoc.css" />
</head>
<body>
<!-- Note: Special thanks to Harps for explaining the permissions of Windows Vista and KanslozeClown for explaining the process for using AC on Mac OS X in regards to this section.-->
<div id="main">
<div id="logo">
<img src="pics/head.gif" alt="AssaultCube logo" />
@@ -49,13 +50,14 @@
</tr>
<tr>
<td rowspan="1" colspan="1">
<img src="pics/winold.gif" alt="Older Windowses" />
<img src="pics/winold.gif" alt="Windows 98/ME" />
</td>
<td rowspan="1" colspan="1">
<b>Microsoft Windows 98 or ME</b><br clear="none" />
You may find that you need to rename the file <i>DbgHelp_RemoveThisPartIfOnWin98.DLL</i>
in your <i>bin_win32</i> folder to <i>DbgHelp.DLL</i> for AssaultCube to work on
these platforms.
these platforms.
<br clear="none" /><b>Note:</b> The AssaultCube installer should automatically do this for you.
</td>
</tr>
<tr>
@@ -126,7 +128,7 @@
<td rowspan="1" colspan="1">
<b>Linux</b><br clear="none" />
Download the tarball from sourceforge. Extract it somewhere where you have permissions
to read/write.
to read/write.
</td>
</tr>
<tr>
@@ -194,27 +196,23 @@
<h2>
Special notes</h2>
<p>
<i><b>Users of Windows Vista:</b> </i>
<b>Users of Windows Vista:</b>
<br clear="none" />
Make sure you have full permissions to the AssaultCube folder so that your files
(such as configs, screenshots and maps) may write there. To do this right-click
the AssaultCube folder and then click <i>properties</i>. Click the <i>security</i>
tab. Find your user name in the list under <i>Groups or user names </i>and click
on it. Press <i>edit</i> and check the <i>Full control</i> box. You will need to
press OK on the UAC also.
<b>Note:</b> Files that AssaultCube writes during the game (such as screenshots, configs
and maps) get saved in a seperate folder inside your "My Documents".
</p>
<p>
<i><b>Users of Linux:</b> </i>
<b>Users of Linux:</b>
<br clear="none" />
Note: Files that AssaultCube writes during the game (such as screenshots, configs
<b>Note:</b> Files that AssaultCube writes during the game (such as screenshots, configs
and maps) get saved in the hidden <i>.assaultcube</i> folder in your users home
directory.
</p>
<p>
<i><b>Sound problems:</b> </i>
<b>Sound problems:</b>
<br clear="none" />
Please refer to the sounds document on the wiki <a href="http://assault.cubers.net/wiki/Sounds"
shape="rect">here</a>.
Read the <a href="performanceguide.xml" shape="rect">performance guide</a> or refer to the
<a href="http://assault.cubers.net/wiki/Sounds" shape="rect">sounds page</a> on the wiki.
</p>
<h2>
Display settings
@@ -222,10 +220,7 @@
<p>
When you first start AssaultCube, you will be prompted to change some fundamental
settings from their defaults to how you would like them. Some display settings can
be changed here.
</p>
<p>
To change more display settings, press ESCAPE and then navigate to: Settings ⇒ Video
be changed here. To change more display settings, press ESCAPE and then navigate to: Settings &rarr; Video
Settings.
</p>
<p>
@@ -236,10 +231,9 @@
add <a href="reference.xml" shape="rect">commands</a> to <i>config/autoexec.cfg</i>
so they automatically execute on startup.
</p>
<p>
Note: Thanks to Harps for explaining the permissions of Windows Vista and KanslozeClown
for explaining the process for using AC on Mac OS X.
</p>
<p>
A lot of information about graphics can be found in the <a href="performanceguide.xml" shape="rect">performance guide</a>.
</p>
</div>
<div id="footer">
Rabid Viper Productions 2008/03/07
+28 -14
View File
@@ -247,12 +247,12 @@
</table>
<h2 id="gamemodes">Game modes</h2>
<p>
AssaultCube offers 7 different multi-player game modes, 3 single-player game modes and 1 mode for co-operative map editing.
AssaultCube offers 10 different multi-player game modes, 3 single-player game modes and 1 mode for co-operative map editing.
Information about co-operative editing can be found in <a href="mapediting4.html#co-op" shape="rect">Map editing: Tips</a>.
</p>
<h3>Multi-player modes</h3>
<p>
You can vote for any of these modes by using the menu. To access this menu: Press ESC and navigate to <i>Multiplayer ⇒ Vote</i>.
You can vote for any of these modes by using the menu. To access this menu: Press ESC and navigate to <i>Multiplayer &rarr; Vote</i>.
</p>
<ul>
<li>
@@ -300,24 +300,38 @@
Survive with your sniper, or humiliate with your swiss steel.
If you die, you will have to wait until the end of the round until you can spawn again.
The round ends when all members from one team are dead.
</li>
</li>
<li>
<b>Hunt the Flag (13)</b><br clear="none"/>
Find the enemy flag, frag the flag bearer and collect the flag to score. Be sure to protect your own flag bearer!
</li>
<li>
<b>Team Keep the Flag (14)</b><br clear="none"/>
There is only one flag. Grab the flag and keep it, you'll score 1 flag point for every 15 seconds you keep the flag.
Be sure to protect your teams flag bearer!
</li>
<li>
<b>Keep the Flag (15)</b><br clear="none"/>
There is only one flag, and everybody will want it. If you have it, be careful, because everyone else will want to destroy you!
</li>
</ul>
<p>
<p>
After choosing the mode, you may choose the map you would like to vote upon too.
</p>
<p>
<p>
Note: The numbers within brackets shown above, are to specify the number of the mode.
If you don't understand what the numbers are for, it's best just to ignore this sentence and those numbers.
</p>
<h3>Single-player (bot) modes</h3>
<p>
<h3>Single-player (bot) modes</h3>
<p>
AssaultCube comes with bots to offer singleplayer gaming. To start a botmatch, press ESC and navigate to <i>Singleplayer</i>.
There you can choose the mode, skill, number of bots and the map to play on.
</p>
<p>
<p>
Please keep in mind that AssaultCubes main approach is multi-player gaming, so the bots may lack certain features.
</p>
<ul>
<ul>
<li>
<b>Bot Team Deathmatch (7)</b><br clear="none"/>
Two teams made up of bots and yourself fight each other to the death. The team with the most frags at the end
@@ -333,14 +347,14 @@
Survive with your sniper, or humiliate with your swiss steel.
</li>
</ul>
<p>
<p>
Note: The numbers within brackets shown above, are to specify the number of the mode.
If you don't understand what the numbers are for, it's best just to ignore this sentence and those numbers.
</p>
</div>
<div id="footer">
Rabid Viper Productions 2008/03/07
</div>
</div>
<div id="footer">
Rabid Viper Productions 2008/03/07
</div>
</div>
</body>
</html>