Version changes mac side and VERSION bump (1111->1200), xcode project update (may break compatibility)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -59,7 +59,7 @@ extern int hwtexsize, hwmaxaniso;
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extern int numspawn[3], maploaded, numflagspawn[2];
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extern int verbose;
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#define AC_VERSION 1111
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#define AC_VERSION 1200
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#define AC_MASTER_URI "assault.cubers.net"
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#define AC_MASTER_PORT 28760
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#define MAXCL 16
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@@ -20,7 +20,7 @@
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//If you make a MOD then please change this, the bundle indentifier, the file extensions (.cgz, .dmo), and the url registration.
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#define kASSAULTCUBE @"assaultcube"
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#define kUSERCONFGIDIR @"assaultcube_1.1"
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#define kUSERCONFGIDIR @"assaultcube_1.2"
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//tab names, i.e. image names (text is localised)
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#define tkMAIN @"Main"
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@@ -24,7 +24,7 @@
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.1.x.x</string>
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<string>1.2.x.x</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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</dict>
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@@ -52,7 +52,7 @@
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.1.x.x</string>
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<string>1.2.x.x</string>
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<key>CFBundleURLTypes</key>
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<array>
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<dict>
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