mapdims relocation ..again

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5599 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Alejandro V. Garcia
2010-08-11 03:20:15 +00:00
parent aa05985499
commit f031b44653
+1 -1
View File
@@ -409,7 +409,6 @@ extern const char *asciiscores(bool destjpg = false);
extern void consolescores();
// world
extern int mapdims[6];
extern void setupworld(int factor);
extern bool worldbordercheck(int x1, int x2, int y1, int y2, int z1, int z2);
extern bool empty_world(int factor, bool force);
@@ -569,6 +568,7 @@ extern bool addscorchmark(vec &o, float radius = 7);
extern void render_particles(int time, int typemask = ~0);
// worldio
extern int mapdims[6];
extern const char *setnames(const char *name);
extern void save_world(char *fname);
extern bool load_world(char *mname);