create packet log report if server protocol is < 1000
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
@@ -174,6 +174,14 @@ void parsemessages(int cn, playerent *d, ucharbuf &p)
|
||||
if(prot!=PROTOCOL_VERSION)
|
||||
{
|
||||
conoutf("\f3you are using a different game protocol (you: %d, server: %d)", PROTOCOL_VERSION, prot);
|
||||
|
||||
if(prot<1000) // bug, possibly
|
||||
{
|
||||
// might indicate a client/server communication bug, create error report
|
||||
pktlogger.flushtolog("packetlog_protocol.txt");
|
||||
conoutf("\f3wrote a network error report to packetlog_protocol.txt, please post this file to the bugtracker now!");
|
||||
}
|
||||
|
||||
disconnect();
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user