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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -499,9 +499,6 @@ void selfdamage(int damage, int actor, playerent *act, bool gib, playerent *pl)
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{
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playsound(S_PAIN6, pl!=player1 ? &pl->o : NULL);
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};
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//fixme
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conoutf("dmg %i / hp %i / kv %i", damage, pl->health, pl->armour);
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};
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void timeupdate(int timeremain)
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