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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -183,18 +183,6 @@ struct md2 : vertmodel
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parts[0]->render(anim, varseed, speed, basetime, d);
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glPopMatrix();
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if(d)
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{
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glPushMatrix();
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glTranslatef(x, y, z);
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glRotatef(yaw+180, 0, -1, 0);
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glRotatef(90, -1, 0, 0);
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GLUquadricObj *bb = gluNewQuadric();
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gluQuadricDrawStyle(bb, GLU_LINE);
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gluCylinder(bb, d->radius, d->radius, d->eyeheight + d->aboveeye, 12, 1);
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glPopMatrix();
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}
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if(vwepmdl)
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{
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((md2 *)vwepmdl)->parts[0]->index = parts.length();
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