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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@40 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -125,7 +125,7 @@ void md2::scale(int frame, float scale, int sn)
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void md2::render(vec &light, int frame, int range, float x, float y, float z, float yaw, float pitch, float sc, float speed, int snap, int basetime)
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{
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loopi(range) if(!mverts[frame+i]) scale(frame+i, sc, snap);
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loopi(range) if(!mverts[frame+i]) scale(frame+i, sc, snap);
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glPushMatrix ();
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glTranslatef(x, y, z);
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