add lighting info to the cube inspector

This commit is contained in:
ac-stef
2015-06-05 16:00:03 +02:00
parent 0f438a12f0
commit fc0c6347f9
+1 -1
View File
@@ -148,7 +148,7 @@ bool editfocusdetails(sqr *s)
if(showef)
{
const char *g = SOLID(s) ? "\f4" : "";
hudeditf(HUDMSG_EDITFOCUS, "%s: \fs%s%d..%d\fr W:%d \fs%sU:%d F:%d C:%d v:%d t:0x%X\fr", cubetypename(s->type), g, s->floor, s->ceil, s->wtex, g, s->utex, s->ftex, s->ctex, s->vdelta, s->tag);
hudeditf(HUDMSG_EDITFOCUS, "%s: \fs%s%d..%d\fr W:%d \fs%sU:%d F:%d C:%d v:%d t:0x%X (%02X%02X%02X)\fr", cubetypename(s->type), g, s->floor, s->ceil, s->wtex, g, s->utex, s->ftex, s->ctex, s->vdelta, s->tag, s->r, s->g, s->b);
return true;
}
return false;