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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@634 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2006-11-13 03:40:21 +00:00
parent c5a70844fe
commit fd80b610d9
10 changed files with 75 additions and 23 deletions
+2 -2
View File
@@ -52,7 +52,7 @@ VAR(mergestrips, 0, 1, 1);
void finishstrips() { stripend(); };
sqr sbright, sdark;
VAR(lighterror,1,8,100);
VARP(lighterror,1,8,100);
void render_flat(int wtex, int x, int y, int size, int h, sqr *l1, sqr *l2, sqr *l3, sqr *l4, bool isceil) // floor/ceil quads
{
@@ -261,7 +261,7 @@ void render_square(int wtex, float floor1, float floor2, float ceil1, float ceil
int wx1, wy1, wx2, wy2;
VAR(watersubdiv, 1, 4, 64);
VARP(watersubdiv, 1, 4, 64);
VARF(waterlevel, -128, -128, 127, if(!noteditmode()) hdr.waterlevel = waterlevel);
inline void vertw(int v1, float v2, int v3, float t1, float t2, float t)