64-bit fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1958 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -236,7 +236,7 @@ struct sbuffer
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else
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{
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SDL_AudioSpec wavspec;
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size_t wavlen;
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/*size_t*/Uint32 wavlen; // 64-bit fix (flowtron) [2008-05-14]
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uchar *wavbuf;
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if(!SDL_LoadWAV(file, &wavspec, &wavbuf, &wavlen)) continue;
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