RonaldReagan
|
81f12ab7c9
|
Enable passwordless authentication through the vita config.
|
2021-04-21 17:48:06 -06:00 |
|
flowtron
|
b5a5f7bed9
|
fix double nade icon for oldfashiongunstats
|
2021-04-20 10:17:37 +02:00 |
|
drian
|
6fd4991791
|
#256 address FIXME in crypto
|
2021-04-20 06:27:10 +02:00 |
|
drian
|
8149539ce8
|
#257 there should be no sound when respawning
|
2021-04-19 08:32:19 +02:00 |
|
drian
|
45bd0e4241
|
#255 pause should be supported for private servers too
|
2021-04-17 21:09:25 +02:00 |
|
drian
|
d77220422a
|
#219 disable GL_EXT_multi_draw_arrays on linux mesa drivers - thanks eihrul!
|
2021-04-16 19:44:46 +02:00 |
|
drian
|
24424898f0
|
#250 (15) suppress footstep sounds during pause
|
2021-04-16 05:38:02 +02:00 |
|
drian
|
26a4e54938
|
#250 (7) disallow mouse movement of dead players during pause
|
2021-04-16 05:30:01 +02:00 |
|
drian
|
1535f9e4f6
|
#215 improved naming
|
2021-04-15 13:31:06 +02:00 |
|
drian
|
963190b072
|
#215 FreeBSD build fix proposal
|
2021-04-15 11:34:59 +02:00 |
|
drian
|
fb69c25d48
|
#208 fixed memory leak in console history
|
2021-04-15 10:59:11 +02:00 |
|
drian
|
4a5c8ca5c5
|
#61 Cleanedit Mode
|
2021-04-15 10:19:58 +02:00 |
|
drian
|
6cfa851913
|
#250 (12) do not allow spectators to respawn during pause
|
2021-04-15 09:45:01 +02:00 |
|
drian
|
a9d5da33f9
|
Merge branch 'release_1.3' of https://github.com/assaultcube/AC into release_1.3
|
2021-04-15 09:39:17 +02:00 |
|
drian
|
ed1f6d64b2
|
#250 (5/6/8/9/10/11) pause respawn timers and other game play related timers
|
2021-04-15 09:39:10 +02:00 |
|
flowtron
|
d99679ea95
|
fix compilation issues
|
2021-04-15 08:50:20 +02:00 |
|
drian
|
70ba17e2b2
|
#250 (12) disallow flag drop if match is paused
|
2021-04-15 07:10:28 +02:00 |
|
drian
|
4b909741b0
|
#250 disallow weapon change if match is paused
|
2021-04-15 07:07:32 +02:00 |
|
drian
|
6d72353714
|
#250 suicide prevention when match is paused
|
2021-04-15 07:02:52 +02:00 |
|
drian
|
db56654117
|
#250 do not show gametime in HUD during intermission, regardless of pausing
|
2021-04-15 06:38:26 +02:00 |
|
drian
|
0dab796289
|
#250 stop advancing gametime if match is paused, and keep sending gametime to clients even if match is paused
|
2021-04-15 06:36:42 +02:00 |
|
drian
|
63cdd67b11
|
fixed usage uninitialized string
|
2021-04-15 06:00:28 +02:00 |
|
drian
|
550cff1c78
|
updated documentation in server commandline file
|
2021-04-14 13:58:19 +02:00 |
|
drian
|
f9526b53a4
|
#108 add HUD text in case match is paused so that players know why they are 'stuck'
|
2021-04-14 10:18:44 +02:00 |
|
drian
|
4fd14cf6c2
|
#108 not only validate the PAUSE vote clientside but also server-side to reduce abuse
|
2021-04-14 09:47:48 +02:00 |
|
drian
|
7d0e84fe95
|
#108 merged 'Pause' PR - work in progress
|
2021-04-14 09:19:22 +02:00 |
|
drian
|
d7edfcd236
|
merge from master
|
2021-04-14 06:48:03 +02:00 |
|
drian
|
b7f944a3e6
|
resolved issue in weapon OOB check
|
2021-04-14 06:33:42 +02:00 |
|
drian
|
0953a7477a
|
style
|
2021-04-14 06:12:58 +02:00 |
|
drian
|
affe1dc6bd
|
Merge branch 'master' into release_1.3
|
2021-04-14 05:52:05 +02:00 |
|
내 이름
|
d19ee07d3c
|
SV_RELOAD OOB
|
2021-04-12 20:36:17 +09:00 |
|
내 이름
|
ac5152815f
|
SV_DAMAGE OOB
|
2021-04-12 20:35:01 +09:00 |
|
내 이름
|
e324fe3e26
|
SV_POINTS oob
|
2021-04-12 20:33:02 +09:00 |
|
drian
|
aba300ab5f
|
#242 reproducing pain sound when pressing ( ç ) and ( ´ )
|
2021-04-12 09:36:18 +02:00 |
|
drian
|
44b910fe0e
|
#245 *accuracy* when taking damage from your own grenade, should accuracy compute that information?
|
2021-04-08 15:11:49 +02:00 |
|
drian
|
1c439c72e2
|
#241 menu spacers should not be selectable - ensure keyinput menu items are not considered 'empty'
|
2021-04-08 06:20:55 +02:00 |
|
drian
|
8237a374f9
|
#241 menu spacers should not be selectable - allow jumping selection from top to bottom and vice versa
|
2021-04-08 06:16:40 +02:00 |
|
drian
|
54aafe1c40
|
#241 menu spacers should not be selectable
|
2021-04-06 12:51:31 +02:00 |
|
flowtron
|
d6ab406f33
|
fix SysWMinfo and XGrabPointer compile issues on linux
|
2021-04-01 15:21:48 +02:00 |
|
drian
|
27e981aa93
|
disallow spectatemode 6 in case of benchme
|
2021-03-30 08:57:00 +02:00 |
|
 aurhatandaurhat
|
45180a73dc
|
Fix setting the player skin
|
2021-03-28 14:35:09 +02:00 |
|
drian
|
94d4992a60
|
disallow spectmode 6 for admins and dead players no matter if server is private/match
|
2021-03-28 07:23:18 +02:00 |
|
drian
|
24346c8010
|
workaround for AC in windowed mode when pressing WIN+D due to SDL 2.0.12
|
2021-03-26 16:10:19 +01:00 |
|
drian
|
a0f653c18b
|
backported window event handling from Sauerbraten (https://sourceforge.net/p/sauerbraten/code/6470/tree/src/engine/main.cpp) and downgraded SDL2 from 2.0.14 to 2.0.12 to improve Win+D hotkey behavior
|
2021-03-24 05:51:44 +01:00 |
|
drian
|
e2af70a81a
|
alt + tab does not minimize window in fullscreen mode
|
2021-03-22 09:02:27 +01:00 |
|
drian
|
cbecff6f86
|
DEV masterserver
|
2021-03-13 05:32:10 +01:00 |
|
drian
|
e5995441c7
|
#231 Issues with the new 'game account' concept
|
2021-03-10 13:36:47 +01:00 |
|
drian
|
02d5cc42f2
|
migrated platform toolset to VS2019
|
2021-03-08 19:43:39 +01:00 |
|
drian
|
15d14a28bd
|
Revert "Fixed: When you get pistol ammunition while you have akimbo you get ammunition clips for a pistol too"
It turns out this is most likely not a bug but a feature. makkE decided this way back if I remember correctly.
This reverts commit dc1b506413.
|
2021-03-08 18:20:28 +01:00 |
|
drian
|
868e52afb8
|
Merge branch 'release_v1.3' of https://github.com/drian0/AC into release_1.3
|
2021-03-08 17:58:35 +01:00 |
|