makke
|
0160fb67ff
|
more useable hitsound (use with /hitsound 1)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 17:46:16 +00:00 |
|
makke
|
9dbe0c89f9
|
quality enhanced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5010 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 11:50:56 +00:00 |
|
makke
|
a41311248b
|
colour adjustments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 09:00:46 +00:00 |
|
makke
|
45258ad514
|
Is it possible to turn of linear filtering on these?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 13:37:17 +00:00 |
|
makke
|
f4ff349758
|
Improved voicecom, thanks General Disarray !
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 23:02:39 +00:00 |
|
makke
|
9c0349cf48
|
pickup adapted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:12:03 +00:00 |
|
makke
|
5ae1987204
|
helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4969 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:51:14 +00:00 |
|
makke
|
21961e4ee9
|
helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4968 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:41:53 +00:00 |
|
makke
|
c1e6b2f51f
|
keller and werk helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4967 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:28:16 +00:00 |
|
makke
|
5d10da680e
|
helmets added by mapper
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:10:28 +00:00 |
|
makke
|
b6d4722032
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4936 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:24:11 +00:00 |
|
makke
|
1014963198
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4935 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:22:12 +00:00 |
|
makke
|
7126e7be4c
|
armour levels temp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:09:51 +00:00 |
|
makke
|
db8e317450
|
improved visibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 15:26:03 +00:00 |
|
makke
|
3a65ffeda3
|
added helmets to desert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4930 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 15:15:28 +00:00 |
|
makke
|
aed4770b01
|
changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 16:49:22 +00:00 |
|
makke
|
159f92e1ca
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 16:48:12 +00:00 |
|
makke
|
d6bd9a2ba7
|
clipped unused space
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 13:57:34 +00:00 |
|
makke
|
a1142dcf4d
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 13:18:31 +00:00 |
|
makke
|
c17bd190ac
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 12:11:22 +00:00 |
|
makke
|
76aeb5504e
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 00:12:46 +00:00 |
|
makke
|
70a7646d59
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 20:26:44 +00:00 |
|
makke
|
ebd2437f8c
|
helmet model v2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 19:34:22 +00:00 |
|
makke
|
7c945615d2
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 00:16:07 +00:00 |
|
makke
|
4d6a1b49a7
|
new steel-barrel skin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4578 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-12 12:21:10 +00:00 |
|
makke
|
03a5738fe0
|
Copyright clarification for textures/makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-04 13:12:38 +00:00 |
|
makke
|
f41cd6eef0
|
hitsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4315 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-04 14:39:22 +00:00 |
|
makke
|
3f088b387b
|
more round scope
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-09 18:49:19 +00:00 |
|
makke
|
be3b197c94
|
flags moved
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 19:47:20 +00:00 |
|
makke
|
8c52d88b64
|
douze flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 19:13:44 +00:00 |
|
makke
|
0ea149df3d
|
fixed douze spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 14:16:53 +00:00 |
|
makke
|
f5892c649f
|
fixed messed up subgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 14:14:50 +00:00 |
|
makke
|
1050063566
|
Psst ! Don´t add to menu maplist.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 12:24:29 +00:00 |
|
makke
|
e8dac2604a
|
flag bases for ac_gothic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 02:45:51 +00:00 |
|
makke
|
09e646280d
|
tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 19:16:10 +00:00 |
|
makke
|
dc991900a0
|
ac_gothic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 00:30:26 +00:00 |
|
makke
|
5b8f789604
|
volume adjustment test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 23:44:04 +00:00 |
|
makke
|
3f96a6ac40
|
hit sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 19:31:28 +00:00 |
|
makke
|
6710fb2e51
|
err not yet, but now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:56:39 +00:00 |
|
makke
|
17ce042a81
|
now it´s really fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:53:30 +00:00 |
|
makke
|
32b1a43990
|
mippyness fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:22:39 +00:00 |
|
makke
|
e338282119
|
gimp-pain
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 22:57:07 +00:00 |
|
makke
|
5dc91a8f4a
|
differnt charset files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 22:25:03 +00:00 |
|
makke
|
172bfe9c96
|
some new stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 00:07:05 +00:00 |
|
makke
|
1c64f205f3
|
mono now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 21:39:31 +00:00 |
|
makke
|
28ac20f5a8
|
sounds changed to mono
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 21:25:56 +00:00 |
|
makke
|
8eb1fba815
|
rifle tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 18:52:35 +00:00 |
|
makke
|
3d4d17c15c
|
rifle sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 18:48:53 +00:00 |
|
makke
|
6b6b775315
|
temporary rifle variations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 18:15:43 +00:00 |
|
makke
|
63bd943a4e
|
ok...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 23:15:41 +00:00 |
|
makke
|
15b2902bc6
|
ctf-hud.jpg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 23:11:43 +00:00 |
|
makke
|
103bc6c399
|
ctf-hud.jpg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:59:58 +00:00 |
|
makke
|
68de401031
|
menus.jpg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:46:33 +00:00 |
|
makke
|
5397fa14c2
|
ambient sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:03:25 +00:00 |
|
makke
|
fc214ce22d
|
soundscapes..DONE! :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 17:02:46 +00:00 |
|
makke
|
578910e183
|
more soundscape fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 16:26:42 +00:00 |
|
makke
|
7f8a0758f3
|
more soundscape fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 15:55:23 +00:00 |
|
makke
|
ae6bdd490d
|
startscreen ... yet another ..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 19:16:44 +00:00 |
|
makke
|
8bdf902cb8
|
startscreen ... yet another tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 18:58:48 +00:00 |
|
makke
|
ac5e3bd1a9
|
startscreen ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:37:15 +00:00 |
|
makke
|
382dcf874e
|
startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:15:30 +00:00 |
|
makke
|
e79fd66a92
|
additional sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:00:37 +00:00 |
|
makke
|
e006bce6dd
|
more fixed soundscapes...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 16:25:30 +00:00 |
|
makke
|
d340b78e1d
|
fixing soundscapes...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 15:45:59 +00:00 |
|
makke
|
0dd781a62b
|
subgun barrel fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 14:12:28 +00:00 |
|
makke
|
d2db7460fa
|
soundbug map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3622 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 14:36:25 +00:00 |
|
makke
|
f0f5623559
|
message to toca
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 01:20:04 +00:00 |
|
makke
|
452cea95a6
|
startscreen tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 23:12:06 +00:00 |
|
makke
|
00368892a9
|
doc image tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 21:33:55 +00:00 |
|
makke
|
46ba39659f
|
doc image tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3592 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 21:20:25 +00:00 |
|
makke
|
47f8c3187c
|
model tweaked
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3582 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-17 13:44:24 +00:00 |
|
makke
|
f4973ebe78
|
doc pics - tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 23:24:06 +00:00 |
|
makke
|
6f98f8111f
|
doc pics
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3564 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 17:51:08 +00:00 |
|
makke
|
5205836979
|
slight changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-16 15:44:56 +00:00 |
|
makke
|
13ed5edcb6
|
crouch in and out sounds...tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 16:28:51 +00:00 |
|
makke
|
f4c1ca3a80
|
crouch in and out sounds...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3506 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-15 16:10:34 +00:00 |
|
makke
|
e259c09b32
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crouch in and out sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3501 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 15:42:21 +00:00 |
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makke
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aedb3d801c
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slight changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 21:13:09 +00:00 |
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makke
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f392907c1c
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images for docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 17:09:42 +00:00 |
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makke
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448f2e5453
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compass tweaks ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 21:50:26 +00:00 |
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makke
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363941288c
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compass tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 21:35:03 +00:00 |
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makke
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68ac1bdb00
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west is to the left *cough*
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2842 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 16:53:16 +00:00 |
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makke
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01630ce253
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some sounds and compass stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2840 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 13:21:54 +00:00 |
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makke
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785e89d8eb
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contest textures touched up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2518 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-11 14:29:51 +00:00 |
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makke
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e5a1b75854
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crouching in water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 21:32:28 +00:00 |
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makke
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60207bc5b4
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forgot to mix to mono
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 21:11:47 +00:00 |
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makke
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a8b57820e8
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bullet hits water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 21:09:21 +00:00 |
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makke
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7d32052429
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steps in shallow water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 20:48:39 +00:00 |
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makke
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93008f66ea
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fixed thrashcan skin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 19:20:19 +00:00 |
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makke
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63cf457134
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soundtest
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 15:02:19 +00:00 |
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makke
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68f5891584
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added some tips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2372 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-24 14:31:10 +00:00 |
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makke
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3c04b6b65b
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special bridge for ac_shine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2291 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-07 19:05:37 +00:00 |
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makke
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03a3a3fde5
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...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2259 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-30 09:34:22 +00:00 |
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makke
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89ca123175
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soundtesting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2249 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-29 20:08:32 +00:00 |
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makke
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33fe6a8146
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tweaked akimbosound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-27 21:14:48 +00:00 |
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makke
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ae6f0dac40
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ac_keller update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2180 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-14 15:35:18 +00:00 |
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makke
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c8dcef7bae
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ac_arctic :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2179 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-07-14 15:31:44 +00:00 |
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makke
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2d3524ddb3
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tinnitus sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2147 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-02 19:29:23 +00:00 |
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makke
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64363a58e9
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tinnitus sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2144 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-02 19:01:46 +00:00 |
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makke
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59e6a9b48e
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tinnitus sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2141 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-06-02 18:17:47 +00:00 |
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