Commit Graph
2583 Commits
Author SHA1 Message Date
Lee Salzman 0865eb5762 source deletion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 03:06:50 +00:00
Lee Salzman c4e2d6ac0d notify when sound setting change requires restart
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 03:01:40 +00:00
Lee Salzman 9c5f1f2735 soundchannels fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:54:32 +00:00
Lee Salzman eb170f21d3 made soundchannels a persistent var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:49:19 +00:00
Lee Salzman 5811c51c1a cfg var cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:07:20 +00:00
Lee Salzman 44cb59f383 edit sparkly fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2604 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 00:45:18 +00:00
Lee Salzman c5836ced9a removing problematic shadow casters
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 00:37:18 +00:00
Lee Salzman c64c04eb71 discard empty meshes from md3s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2602 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 00:32:43 +00:00
Lee Salzman e9ac09e5b7 yet more shadow cfgs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2601 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 00:31:36 +00:00
Lee Salzman f9f910aa6b more shadow configs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 00:15:44 +00:00
Lee Salzman a0aedcf0a6 stencil debugging info cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2599 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 23:49:08 +00:00
Lee Salzman 72208a3a02 better shadow tile resolution in vertical direction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 23:08:15 +00:00
Lee Salzman 5e3c72a7f4 tile extrusion fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 22:05:23 +00:00
ac_stef 6de486a2f8 frag log fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 22:02:11 +00:00
ac_stef 14d0f95c09 arena spawn fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 21:52:55 +00:00
Alejandro V. Garcia 2a600c74cc added: ceiling fan and pine tree model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 20:42:00 +00:00
Alejandro V. Garcia d3fad9518f initial upload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 20:41:00 +00:00
Lee Salzman c60dde1445 shorten shadows on gibs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2592 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 19:57:16 +00:00
driAn 958d9a1716 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 19:39:15 +00:00
ac_stef 52c609f75c arena hud fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 19:25:43 +00:00
Lee Salzman 852a89e839 make shadow quality check for stencil bits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 18:48:19 +00:00
ac_stef c825ed3e29 arena intermission hud countdown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2588 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 18:13:56 +00:00
Lee Salzman 0df7b6f666 staticizing some functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2587 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 17:47:08 +00:00
Lee Salzman b6aa3322a0 64 bit fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 17:46:45 +00:00
ac_stef b20f822fe3 allow head movement for dead; 1 sec delay before entering spectator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2585 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 16:43:34 +00:00
ac_stef d8f6bdb70f multiple ip addresses on one machine fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 13:26:07 +00:00
RandumKiwi 050f428dc0 Performance guide - Let's start at the beginning, a very good place to start :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 08:15:16 +00:00
Lee Salzman 17e801ccf9 more shadow configs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2582 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 07:05:38 +00:00
Lee Salzman 31ab7f4553 shadow rendering optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 06:56:34 +00:00
Lee Salzman 3eb590cb2f reset shadowyaw on map start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 01:09:02 +00:00
Lee Salzman 7e238e849f line of sight finding
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 01:08:50 +00:00
ac_stef b9fb8522ab spawn delay hud message & forceteam spawn delay modified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2578 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 00:37:05 +00:00
Lee Salzman 25261e3ac2 shadow culling based on line of sight for players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2577 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 00:36:01 +00:00
ac_stef ec6ae4c59f forceteam notification message changed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 00:34:34 +00:00
Lee Salzman d6ed6cbec5 shadow tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2575 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-14 00:07:41 +00:00
ac_stef efba55acc6 shuffleteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 23:47:12 +00:00
Lee Salzman e2ff8bb453 particle cleanup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2573 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 23:22:41 +00:00
Lee Salzman dad839d9f1 clamp damage roll by maxroll
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 23:00:54 +00:00
Lee Salzman f990c79be3 blur blob shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2571 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 22:32:44 +00:00
ac_stef 75e1bd0aed hide team icon in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 21:05:36 +00:00
Lee Salzman 0678b56d5a shadow settings slider
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 19:36:17 +00:00
Lee Salzman 4c3a30363c ||/&& command fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 19:36:04 +00:00
Lee Salzman f086def7af ||/&& commands for cubescript
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 19:26:41 +00:00
driAn 007c532efe shadow test bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 19:25:11 +00:00
ac_stef 2ff6f2695d dump scoreboard to console at end of game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 18:40:16 +00:00
RandumKiwi 93f0aa140b skymap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2564 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 11:50:52 +00:00
RandumKiwi 2d96dc9a55 .
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 11:33:15 +00:00
RandumKiwi db17f6d99e XML docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 11:20:34 +00:00
Lee Salzman 791cd2b7c0 shadow distance tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 10:21:14 +00:00
Lee Salzman a5f4d3f2f8 shadow blending optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 10:15:29 +00:00