Rafael Barreto
|
0c1c265a14
|
afk fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-10 23:08:02 +00:00 |
|
Rafael Barreto
|
d1f293c8b9
|
balance teams: noobs vs pros nevermore
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5162 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-09 20:08:19 +00:00 |
|
Rafael Barreto
|
3f5ff2e705
|
afk autokick (30 seconds idle = boot)... SPECTATE state is ignored
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-07 19:12:21 +00:00 |
|
Rafael Barreto
|
b5ea3fc741
|
more vote abuse control, and a new vote switch "W": allow or not "weak" kick/ban votes: when the player is not lagging, spamming, tking, or obviously cheating...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-06 20:41:07 +00:00 |
|
Rafael Barreto
|
28cc7f6ac9
|
spam and bad language auto kicks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-06-05 20:48:26 +00:00 |
|
Rafael Barreto
|
f9bd611532
|
including points related to flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5118 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-31 00:25:26 +00:00 |
|
Rafael Barreto
|
0daacf5a0e
|
fixes and advances in medal system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5116 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-30 22:33:25 +00:00 |
|
Rafael Barreto
|
8bde28bbed
|
smarter (i.e. smaller) communication size for points
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5115 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-30 16:43:19 +00:00 |
|
Rafael Barreto
|
3d78333df0
|
saving the points and sending to the clients (not the best way to send the data yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5107 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-30 02:54:14 +00:00 |
|
Rafael Barreto
|
2e3453c610
|
extras, hudextras, points, and scoreboard (thanks to Franz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5102 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-29 20:46:25 +00:00 |
|
Rafael Barreto
|
f86de67884
|
medals and clean up... smarter functions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-29 19:37:44 +00:00 |
|
Rafael Barreto
|
e8085af9bc
|
still reverting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5096 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 21:30:51 +00:00 |
|
Rafael Barreto
|
7208dbb44f
|
hudextras, points, protocol, clean up and so on
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-28 19:46:02 +00:00 |
|
Rafael Barreto
|
d4e40cb521
|
cover teammates who ask for it (teamwork rewarded)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5083 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 22:08:05 +00:00 |
|
Rafael Barreto
|
d174d82e1d
|
Fixing lss nade spawn, some HUDEXTRAS stuff, and temporarily reverting the cursor related functions to 1.0.4 ones
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-27 02:21:37 +00:00 |
|
Rafael Barreto
|
72d710081a
|
bug fix (respawn issue), smarter mfilter, other stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:06:38 +00:00 |
|
Rafael Barreto
|
5c569a3cf1
|
HUDEXTRAS messages
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 18:54:53 +00:00 |
|
Rafael Barreto
|
bc01595024
|
blocking bad maps in client side, and beginning the work with the medal system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 17:24:33 +00:00 |
|
Rafael Barreto
|
2c0801e65b
|
carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 23:21:44 +00:00 |
|
Rafael Barreto
|
2282336244
|
random double nade spawn for lss, this opens the possibility to have other double items, like double armor... idk
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 20:58:42 +00:00 |
|
Rafael Barreto
|
2c7f48b2bb
|
carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 18:30:41 +00:00 |
|
Rafael Barreto
|
785ab6d4d0
|
carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 18:05:59 +00:00 |
|
Rafael Barreto
|
18167c23d3
|
nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:05:26 +00:00 |
|
Rafael Barreto
|
7168009956
|
spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:08:27 +00:00 |
|
Rafael Barreto
|
5af0f717a0
|
spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 15:02:14 +00:00 |
|
Rafael Barreto
|
3d34744e36
|
recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:40:55 +00:00 |
|
Rafael Barreto
|
2d5904b9cd
|
recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4977 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:36:07 +00:00 |
|
Rafael Barreto
|
c804258b15
|
smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4975 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 14:13:39 +00:00 |
|
Rafael Barreto
|
f3441764df
|
new smg spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4970 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 13:30:18 +00:00 |
|
Rafael Barreto
|
a2856cd864
|
slower carbine, and more stronger armor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4942 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 16:50:36 +00:00 |
|
Rafael Barreto
|
17b577d123
|
Assault ammo box to 40
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4938 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:35:59 +00:00 |
|
Rafael Barreto
|
d439de1f93
|
less spread in akimbo (45)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 19:00:33 +00:00 |
|
Rafael Barreto
|
798159ed5b
|
New recoil values by makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4917 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 17:14:50 +00:00 |
|
Rafael Barreto
|
5835817777
|
Carbine sounds, and testing 15 dmg for smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 16:36:38 +00:00 |
|
flowtron
|
3a1356f216
|
linux64 binaries and header tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 18:37:55 +00:00 |
|
flowtron
|
c42b53cbce
|
I_HELMET
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 18:24:17 +00:00 |
|
Rafael Barreto
|
7c798f62e9
|
Updating the weapons values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 23:53:23 +00:00 |
|
Rafael Barreto
|
7c38c551be
|
testing values to sniper and pistol
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 23:17:11 +00:00 |
|
Lee Salzman
|
e14191a722
|
workaround some map voting/spawning bugs in coop-edit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 19:12:03 +00:00 |
|
Rafael Barreto
|
fed900728e
|
akimbo recoil changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 00:24:11 +00:00 |
|
Rafael Barreto
|
76eb7d06a4
|
akimbo less recoil and 4-level armor approach
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-15 23:23:52 +00:00 |
|
Rafael Barreto
|
f649d28647
|
More tests
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4872 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-15 22:26:37 +00:00 |
|
Rafael Barreto
|
1e99af2701
|
Testing values for carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-15 21:55:10 +00:00 |
|
Rafael Barreto
|
c03be6f366
|
Linking the sound to the carbine. The file carbine.ogg is a contribution of Robtics.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-14 21:38:21 +00:00 |
|
Rafael Barreto
|
c0daae0f79
|
Testing other values to the carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-14 17:44:50 +00:00 |
|
Rafael Barreto
|
1a458c0078
|
Testing the carbine (an old project from the devs), thanks to makkE for the advice (and the work, of course)!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-14 16:39:21 +00:00 |
|
Lee Salzman
|
be94c703f2
|
setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-11 23:06:26 +00:00 |
|
Lee Salzman
|
e8157fd098
|
mapbuffer sendmap cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-13 17:41:56 +00:00 |
|
Lee Salzman
|
2da8c7f8d5
|
cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 01:34:23 +00:00 |
|
Lee Salzman
|
c4227bca8e
|
use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 00:03:30 +00:00 |
|