Commit Graph
2676 Commits
Author SHA1 Message Date
ac_stef 1cbb6a7969 game mode description line
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 22:45:43 +00:00
driAn 7eaa5128c2 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 21:21:29 +00:00
driAn ffc26bfe30 stop() and velocity(0) in source reset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 21:20:04 +00:00
RandumKiwi cbde9f8683 A lighting menu that works :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 20:09:51 +00:00
Lee Salzman d43a9c65f6 dupliacte zero check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 20:04:38 +00:00
driAn 524dbf22be sbuffer deletion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 19:12:54 +00:00
Lee Salzman 19d86ab448 set sbuffer id to 0 after unload
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 18:59:21 +00:00
Lee Salzman 4cdf2ad352 sbuffer unload fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 18:57:30 +00:00
ac_stef 60ec9e1bf0 sort empty servers to the end of the list
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 18:48:35 +00:00
Lee Salzman 71d966bd63 duplicate connection fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 17:28:41 +00:00
ac_stef b5ae415ad5 sort servers by ping first
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 17:16:31 +00:00
Lee Salzman 7f33bb0da1 lastmillis -> totalmillis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 16:59:21 +00:00
Lee Salzman 0beed9c452 arena spawning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 09:18:33 +00:00
Lee Salzman ccc7eea832 find default playerstart on map changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 08:50:13 +00:00
Lee Salzman b4b74dd809 softened gun lights
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 08:09:53 +00:00
Lee Salzman 98e8cdb8c9 experimenting with dynamic lights on guns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 07:58:16 +00:00
Lee Salzman 3c97c8fe49 command name fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2686 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 07:03:11 +00:00
Lee Salzman 86686dcecc added dynlight checkbox
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 07:00:50 +00:00
Lee Salzman 8bd1a526a6 sky rendering optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 06:35:05 +00:00
Lee Salzman 3180d7641a fullbright fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2683 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 06:25:30 +00:00
Lee Salzman 96f8444616 more comparison commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 06:04:39 +00:00
RandumKiwi c4654de77c known issue...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 04:04:31 +00:00
Lee Salzman 6856bbbd5c removing unnecessary side check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 03:43:44 +00:00
Lee Salzman e7f754505b avoid second rendering pass when possible
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 03:13:49 +00:00
Lee Salzman 5cf26f7a23 workaround for older versions of libvorbisfile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 03:07:18 +00:00
Lee Salzman d7dea11319 fixed stencil/dynlight options
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2677 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 02:57:03 +00:00
Lee Salzman a41fe0c7ef clarification in bug comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 02:37:33 +00:00
Lee Salzman 4eee8e7923 fix for ati stenciling bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 02:29:08 +00:00
Lee Salzman 53fd38c71b avoiding GL_POLYGON in immediate mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 02:15:28 +00:00
Lee Salzman a0c6318eea backported polygon offset replacement from sauer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 01:43:44 +00:00
RandumKiwi 76ab90d17f clip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 00:21:08 +00:00
Lee Salzman ff25419d96 light cache lookup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 21:45:23 +00:00
Lee Salzman 70b5088e0e color array invalidation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 21:35:10 +00:00
Lee Salzman e6a4c3825b shadow pitch fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 21:27:46 +00:00
Alejandro V. Garcia 8259b5f1cd new model for tree1, 308 faces
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 12:50:43 +00:00
Lee Salzman f649244a94 VC warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 09:08:08 +00:00
Lee Salzman 66a83167a0 batch dynlight processing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 08:10:05 +00:00
nieb 873cd6f20c no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 07:43:47 +00:00
Lee Salzman 56191aa2be fixed dynlights to actually work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 07:13:35 +00:00
nieb 3ca592b009 no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 07:06:09 +00:00
nieb e9fb509c65 no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 06:56:18 +00:00
nieb 020b55c6f6 no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 05:39:39 +00:00
nieb 89f5e4bfdf no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 05:36:07 +00:00
nieb d771dc05a9 no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 04:46:46 +00:00
Lee Salzman d4fd8b6440 vertex lighting bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 03:36:59 +00:00
Lee Salzman 01cbc17c23 use vertex lighting on bridges
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 03:35:34 +00:00
Lee Salzman b76491d06e vertex lighting option for mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 03:34:58 +00:00
Lee Salzman b2811e4893 faster reading of world structure
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 01:42:40 +00:00
Lee Salzman 62baecac96 waypoint drawing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 01:42:11 +00:00
Lee Salzman 48f4db2f9f emptymap fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-16 23:34:25 +00:00