Commit Graph
941 Commits
Author SHA1 Message Date
Bukz 47df158732 more consts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-14 08:39:59 +00:00
Bukz 89159df660 a few tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6770 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-12 12:08:02 +00:00
Lucas GAUTHERON fed2e7c200 admin.cfg commands : alias to const, doc updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-01 16:45:46 +00:00
Bukz d1790770d5 cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-13 15:02:25 +00:00
Bukz cc7a8cc974 Only in AC can you climb up a ladder backwards.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-12 11:07:20 +00:00
Bukz bb1adffa66 Adding (switch) + cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-12 02:09:11 +00:00
Bukz caca71ff2f Disable the grid for /cleanshot while in editmode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-10 23:50:17 +00:00
Bukz 524598369d Hide entities and closest ent info when using /cleanshot while editing.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-04 19:35:50 +00:00
Bukz 0e1bba1745 hardcoded votepending and getscrext
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-21 18:11:10 +00:00
Lucas GAUTHERON 526e9e22e5 TMP revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-13 16:43:14 +00:00
Lucas GAUTHERON 739a6c7f8c lockteams: 2 commands instead of 1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-12 23:07:31 +00:00
Lucas GAUTHERON 70d8421100 testme : /lockteams, /forceteam [cn] [team], "matchteamsize" removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-12 13:22:59 +00:00
flowtron df32d72c54 fix mega-elusive typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-17 21:20:45 +00:00
Lucas GAUTHERON 8f90268d82 multiple selections support in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-14 14:59:40 +00:00
Lucas GAUTHERON 5eb99a8bd4 "bind" to "editbind"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-11 14:45:47 +00:00
RandumKiwi e9990dc933 x
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-01 23:37:33 +00:00
sireus 7509904255 lil' oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6632 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-01 22:43:20 +00:00
Lucas GAUTHERON eb426f8cd3 secured exec context for mdl's cfgs (and pre package auto-downloader work ?)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-01 21:49:57 +00:00
Lucas GAUTHERON ee624d8dc0 documentation for onHit, onAttack, pm
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-31 00:39:36 +00:00
Lucas GAUTHERON de6f8b0ea5 auto-generated docs.cfg :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-31 00:25:19 +00:00
Lucas GAUTHERON 8da769b0c2 hardcoded bind/specbind/editbind (win client included to keep it compatible with resetbinds.cfg)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6622 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-30 18:17:38 +00:00
Lucas GAUTHERON 87ea1d0823 private messages (chat) & win32 binaries (warning: new protocol)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-27 18:52:19 +00:00
sireus f600880f07 surv zone now marked on map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6611 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-23 13:14:42 +00:00
RandumKiwi 55f5407339 more font
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 11:32:08 +00:00
RandumKiwi dc4bd08fba font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-21 09:58:29 +00:00
Bukz 5a7e64793f onPickup fix, onDisconnect, docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 23:00:10 +00:00
RandumKiwi e0b45cccfb minor changes to releasefiles.txt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 22:44:02 +00:00
RandumKiwi 93d40b171a proper naming scheme for font files :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6600 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-20 11:50:51 +00:00
Bukz f3b2c09d98 removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-19 01:43:54 +00:00
Bukz 05d2fd4939 Changing many built-in script aliases to constants.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-17 12:33:02 +00:00
Lucas GAUTHERON a25bc7da04 botmode team size fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6590 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-17 11:22:10 +00:00
Lucas GAUTHERON ef0550c758 const/isconst documentation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6586 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 23:41:26 +00:00
Bukz a6f4452c62 CubeScript consts for weapon ID's/map & mode voting/colors // TODO: most aliases in scripts.cfg should be consts???
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6584 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 22:55:21 +00:00
Lucas GAUTHERON dbca100335 docs.cfg fix, reference.xml curteam entry, persisting constants support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-16 12:09:37 +00:00
Bukz bfbce6aed2 isclient fix/docs/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6576 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-15 09:57:49 +00:00
Bukz 7cbe53e7c3 compatibility stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-14 22:02:37 +00:00
Bukz c52484e84e fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-09 11:04:21 +00:00
Bukz 7fe80902bd auto save map script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-08 22:14:53 +00:00
Bukz dff42f8ee9 gametimestart & mapbackupsonsave
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-08 21:47:50 +00:00
Bukz bf014e3e2f Removing buggy on_quit.cfg stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-02 20:03:38 +00:00
Bukz 2a158da65f ac_ingress auto-gen'd waypoints
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-30 07:44:01 +00:00
sireus 2e3de34c60 heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-29 20:25:42 +00:00
Bukz 773d42f7c5 minor tmpClientData fix :s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-28 23:38:59 +00:00
Bukz de8739c74d saved.cfg cleanup, take two for alias "tmpClientData" :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-28 00:13:59 +00:00
Lucas GAUTHERON 040ec8d482 looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-14 11:20:13 +00:00
Lucas GAUTHERON 22909543ad min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-13 12:22:38 +00:00
Bukz 4322b0fc91 doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 14:19:33 +00:00
Bukz 0c3ad5886b add2bind & numconlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-10 13:45:35 +00:00
sireus b5c863a900 persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 13:28:52 +00:00
Bukz b652dcda16 final cleanup for bot survival (I hope)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-09 01:32:44 +00:00