driAn
|
23100ff4bb
|
play flag action music at random offset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:23:23 +00:00 |
|
driAn
|
4a8d62b39c
|
play low-pitched sounds if players ear got caught by a grenade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:20:19 +00:00 |
|
driAn
|
215b661ab0
|
physents gravity corrected, fixed nade sounds on water transition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 18:58:17 +00:00 |
|
RandumKiwi
|
0980a15235
|
removed some obsolete reference commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 09:40:08 +00:00 |
|
nieb
|
e73f6f3369
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 05:57:07 +00:00 |
|
RandumKiwi
|
bc1a02694e
|
update cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 05:39:11 +00:00 |
|
RandumKiwi
|
4667f6b3d8
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 04:12:43 +00:00 |
|
RandumKiwi
|
7a75ac2ca9
|
error fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 02:34:02 +00:00 |
|
RandumKiwi
|
5e68d9fcdc
|
ac_desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 02:13:58 +00:00 |
|
Lee Salzman
|
ffd20aad39
|
fixed rate player physics
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 22:37:23 +00:00 |
|
driAn
|
45beb9bf3f
|
bounce ents at fixed phys fps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 21:48:41 +00:00 |
|
driAn
|
6415984467
|
disable hud if spectating online (not demo)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 18:26:08 +00:00 |
|
driAn
|
b6fec07e9a
|
only fly-spectate in bot modes, because they walk too ugly for 1st person
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 18:05:09 +00:00 |
|
driAn
|
528882fa56
|
settings menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 18:03:25 +00:00 |
|
driAn
|
a5e6556278
|
weaponswitch sound for pistol too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:54:49 +00:00 |
|
driAn
|
bc76606d47
|
start in 1st person when playing a demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:28:11 +00:00 |
|
driAn
|
d49d1c2cbb
|
correct weaponselect hud icon when spectating other player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:16:49 +00:00 |
|
driAn
|
79b9c9ac88
|
inject ammo&health info packets into demo stream, fixed connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:05:10 +00:00 |
|
Lee Salzman
|
ac0ba87d7e
|
removed alut dependency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 11:32:02 +00:00 |
|
RandumKiwi
|
a6d5dbd2d0
|
Mwahahaha.. you can't stop me :P ... j/k.. going to bed now :P gn naider, driAn, etc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2035 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 11:24:38 +00:00 |
|
driAn
|
74b77ccc02
|
fixed bot count menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 11:16:14 +00:00 |
|
driAn
|
14904c2529
|
fixed history command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 10:54:05 +00:00 |
|
RandumKiwi
|
da5be84c02
|
Fixed spawns, clips, pickups in ac_desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 10:49:23 +00:00 |
|
driAn
|
f1e1888037
|
mapmodelreset on "newmap"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 10:48:41 +00:00 |
|
driAn
|
3b68f096fc
|
no pistol when akimbo is present
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 10:41:29 +00:00 |
|
RandumKiwi
|
5fed58050b
|
ac_mines -> Clipping fix.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 09:34:03 +00:00 |
|
RandumKiwi
|
22a232a3ff
|
Bot waypoints for ac_toxic.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 07:59:23 +00:00 |
|
driAn
|
d623d13314
|
musicvol defaults to 64 now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 23:37:55 +00:00 |
|
driAn
|
ed5772016f
|
fresh win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 23:36:22 +00:00 |
|
driAn
|
3b0fee6c08
|
fixed file loading for non-binary files, fixed sendmap packet creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 23:32:06 +00:00 |
|
driAn
|
8931f08a6f
|
new doc sections:visuals,hud,sound,menu,ingame ref
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 22:28:26 +00:00 |
|
RandumKiwi
|
cbb3803b85
|
Flagged and tagged.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 21:37:17 +00:00 |
|
RandumKiwi
|
2816f9c3a3
|
Removed ac_mines "test".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 21:08:42 +00:00 |
|
driAn
|
5e9c27405e
|
no bullethole sounds for local player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 21:01:18 +00:00 |
|
Lee Salzman
|
bd7d14b807
|
use menuinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:59:42 +00:00 |
|
Lee Salzman
|
2401b413c8
|
apply dialog fixes + new menuinit command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2019 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:59:13 +00:00 |
|
RandumKiwi
|
2df4720ca7
|
mapmodel ladder_rung uses correct mapmodel number in menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:52:03 +00:00 |
|
driAn
|
0f0fef8b46
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:50:48 +00:00 |
|
RandumKiwi
|
957e771189
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:24:22 +00:00 |
|
driAn
|
5c52c8d7b2
|
docs allow for return-value description now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2015 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:01:17 +00:00 |
|
driAn
|
d7fda80c10
|
doc: AT command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:00:18 +00:00 |
|
driAn
|
de240afcb6
|
new win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 18:33:07 +00:00 |
|
driAn
|
6356212d07
|
underwater sound cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 18:32:00 +00:00 |
|
driAn
|
d13f9cb4e4
|
underwater sound, fixed stereo wav loading problem
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 18:31:35 +00:00 |
|
driAn
|
7da09a259f
|
new win bins, win32 server now compiled with buffer security checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2010 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 17:33:24 +00:00 |
|
driAn
|
57dba86352
|
new libvorbisfile, threw out alut
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 17:18:07 +00:00 |
|
driAn
|
02687b8f24
|
sound & firstrun settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2008 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 17:13:58 +00:00 |
|
driAn
|
ce141e60a7
|
native music fade in/out, random seek in ogg streams, action music while carrying CTF flag
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 17:12:53 +00:00 |
|
driAn
|
9405b717d0
|
log name changes correctly
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 11:45:05 +00:00 |
|
driAn
|
10c647bb09
|
log fix in fatal()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 11:03:23 +00:00 |
|