driAn
|
2dba0bc8da
|
fixed sv_resume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2129 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:24:25 +00:00 |
|
driAn
|
9632c46243
|
reset music on disconnect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-30 17:39:13 +00:00 |
|
driAn
|
e89d5f9600
|
fixed player hud during spectate
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2091 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-23 20:15:13 +00:00 |
|
driAn
|
488b837ad1
|
no land sound when dead, no broken-ear snd effect when dead, knife selection fixed, hud stats in spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 22:41:00 +00:00 |
|
driAn
|
215b661ab0
|
physents gravity corrected, fixed nade sounds on water transition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 18:58:17 +00:00 |
|
driAn
|
bc76606d47
|
start in 1st person when playing a demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:28:11 +00:00 |
|
driAn
|
79b9c9ac88
|
inject ammo&health info packets into demo stream, fixed connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:05:10 +00:00 |
|
driAn
|
b7db71b50e
|
restrict sv_resume loop to MAXCLIENTS
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-11 10:47:37 +00:00 |
|
driAn
|
715af8260b
|
demo stuck bug fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-10 13:29:37 +00:00 |
|
driAn
|
45fc0a0e21
|
demo playback as 1st person, convenient spect toggling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-07 20:57:00 +00:00 |
|
driAn
|
558a59338b
|
set "embody" as default spect mode, more convenient spawning in "fly" mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-06 19:01:34 +00:00 |
|
driAn
|
ae91a2bcc9
|
sorting takes deaths into account, restore deaths on reconnects, protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-06 17:59:04 +00:00 |
|
driAn
|
5d028262bb
|
flag dropping on waterlevel 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1882 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-05 18:16:59 +00:00 |
|
driAn
|
479d81bb38
|
ctf flag dropping on mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1857 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 10:06:22 +00:00 |
|
driAn
|
d9588171ed
|
fixed vote info display
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1850 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 21:25:45 +00:00 |
|
driAn
|
1ff88eedb6
|
censored WHOIS for non-admins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1847 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-03 20:27:14 +00:00 |
|
driAn
|
f67e6493c8
|
priority & distance based sound scheduler
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-12 20:06:28 +00:00 |
|
driAn
|
f601566fcf
|
demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-16 15:16:22 +00:00 |
|
driAn
|
3fc9b1155f
|
menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-11 14:18:54 +00:00 |
|
driAn
|
05271aece7
|
hud fixes, vote restrictions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 09:11:51 +00:00 |
|
Lee Salzman
|
c79256a222
|
movement smoothing (other players less jerky with high PJ)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-01-21 15:07:28 +00:00 |
|
driAn
|
e31e442f9e
|
map listing and demo listing menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 23:45:35 +00:00 |
|
driAn
|
c6dd5d8b6f
|
autogetmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-28 11:12:18 +00:00 |
|
Lee Salzman
|
a46fa45901
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 08:44:59 +00:00 |
|
driAn
|
d617e97cdf
|
fixed sound distance, mapreload vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 20:35:21 +00:00 |
|
driAn
|
b0ed15f1cd
|
crouch on slopes/stairs, fixed crouch anim
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 15:01:29 +00:00 |
|
driAn
|
9c3e74cbdf
|
huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-24 21:38:53 +00:00 |
|
driAn
|
284572e8f3
|
spectator mode fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-23 10:29:21 +00:00 |
|
driAn
|
7fa0a75765
|
sendmap with map config files, script contexts (~sandbox)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 23:39:30 +00:00 |
|
driAn
|
ba10189f46
|
masterserver uri resolving fix, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 17:54:17 +00:00 |
|
driAn
|
4e0a0309f9
|
team shuffle fixes, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 13:57:44 +00:00 |
|
driAn
|
ad52973b6f
|
switching between spect modes, demo recording fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-15 20:45:02 +00:00 |
|
driAn
|
1a10350833
|
fixed forceteam and team change issues
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-15 15:35:42 +00:00 |
|
driAn
|
f25b8e5e11
|
[bug 1781221] scoping fov fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1453 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-15 12:10:16 +00:00 |
|
driAn
|
3bdd0129f7
|
spectator mode during demoplayback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-17 16:57:48 +00:00 |
|
driAn
|
4176266ad9
|
grenade sound fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1433 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-17 14:36:59 +00:00 |
|
driAn
|
eb81f05ec9
|
crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-11-11 14:20:52 +00:00 |
|
driAn
|
6d2c639379
|
demo record backport
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-14 16:39:15 +00:00 |
|
driAn
|
6f4868ab9f
|
footsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-14 12:58:26 +00:00 |
|
Lee Salzman
|
35a96d83d3
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1343 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-10 06:13:20 +00:00 |
|
driAn
|
0b81b32081
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1337 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-02 21:05:23 +00:00 |
|
driAn
|
041a7c8e06
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-02 20:51:55 +00:00 |
|
driAn
|
d00e69b26b
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-10-02 20:44:15 +00:00 |
|
driAn
|
9257186377
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1312 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-09-30 15:58:30 +00:00 |
|
driAn
|
ba07fc8cd1
|
new voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-09-25 17:37:43 +00:00 |
|
driAn
|
9856d020bb
|
new voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-09-15 13:23:50 +00:00 |
|
Lee Salzman
|
48f396408d
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1270 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-21 13:34:19 +00:00 |
|
Lee Salzman
|
26d2811728
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1268 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-20 07:54:51 +00:00 |
|
Lee Salzman
|
6b308c415b
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1265 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-19 09:38:59 +00:00 |
|
Lee Salzman
|
7a0ff4397f
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1263 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-08-19 08:48:35 +00:00 |
|