Bukz
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3d27995269
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pft, bedtime for me, gn all... also RIP NM10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-11 13:41:55 +00:00 |
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Bukz
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d3aff3abd1
|
"you released admin status" messasge for RandumKiwi :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-11 13:26:08 +00:00 |
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Bukz
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c52484e84e
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fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-09 11:04:21 +00:00 |
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Bukz
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7fe80902bd
|
auto save map script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-08 22:14:53 +00:00 |
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Bukz
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dff42f8ee9
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gametimestart & mapbackupsonsave
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-08 21:47:50 +00:00 |
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Bukz
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12020c409b
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kick & ban in singleplayer bug fix, updated win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6564 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-08 20:01:24 +00:00 |
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sireus
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6b0515e0bb
|
VARP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-02 10:15:52 +00:00 |
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sireus
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c991d8c869
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master build fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-02 10:12:26 +00:00 |
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aerkefiende
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06f73f4627
|
Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-31 15:44:57 +00:00 |
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Bukz
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48950ed6c5
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grate glitch fixes - thanks for the heads up Larry
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-19 20:47:20 +00:00 |
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flowtron
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ed3e807162
|
font disambiguation - l0 != 10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-18 21:23:40 +00:00 |
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sireus
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2e97cd4c88
|
xcode warning fix (thanks, RR)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6558 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-16 11:09:47 +00:00 |
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sireus
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e928c8f203
|
fixed crash in 'all maps' maps menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 17:42:00 +00:00 |
|
Lee Salzman
|
4a907532c6
|
warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 11:50:57 +00:00 |
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Bukz
|
e29d5428d3
|
updated win32 bins for testers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 10:04:40 +00:00 |
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Bukz
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f4840aab31
|
forgot to remove an if D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 02:17:03 +00:00 |
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Bukz
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83cc603a3a
|
testing onHit alias/cancel jump/crouch physics in editmode if both keys are pressed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 02:12:58 +00:00 |
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Bukz
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bf014e3e2f
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Removing buggy on_quit.cfg stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6552 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-02 20:03:38 +00:00 |
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Bukz
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2a158da65f
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ac_ingress auto-gen'd waypoints
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-30 07:44:01 +00:00 |
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Lucas GAUTHERON
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6237083e8a
|
changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6550 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-29 21:25:25 +00:00 |
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sireus
|
2e3de34c60
|
heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-29 20:25:42 +00:00 |
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Bukz
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773d42f7c5
|
minor tmpClientData fix :s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-28 23:38:59 +00:00 |
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Lee Salzman
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33f3a5fa9f
|
enet 1.3.3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6547 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-28 16:15:36 +00:00 |
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Bukz
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de8739c74d
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saved.cfg cleanup, take two for alias "tmpClientData" :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6546 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-28 00:13:59 +00:00 |
|
Lee Salzman
|
0b926873f5
|
cleaner extension checking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6545 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-26 12:43:22 +00:00 |
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Lucas GAUTHERON
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8325d2611e
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rewind
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6544 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-24 14:13:15 +00:00 |
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Lucas GAUTHERON
|
6d7da51f4c
|
rewind/setmr bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-24 13:25:19 +00:00 |
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Lucas GAUTHERON
|
2f3be59098
|
do not render inactive players (radar/minimap)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6542 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-23 22:11:24 +00:00 |
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Lucas GAUTHERON
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d52d71dde0
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break for loop, looplist & while
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6540 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-15 15:34:37 +00:00 |
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Lucas GAUTHERON
|
e71f257f39
|
TMP-AM => TMP-M&A (thanks Jamz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6539 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-15 11:52:02 +00:00 |
|
Lucas GAUTHERON
|
023e8f32bc
|
fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6538 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 14:54:56 +00:00 |
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Lucas GAUTHERON
|
a4a6febc74
|
changelog updates (finally)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6537 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:37:26 +00:00 |
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Lucas GAUTHERON
|
fc6ae7802e
|
changelog updates, again
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:29:59 +00:00 |
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Lucas GAUTHERON
|
3abc5d0080
|
changelog update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:22:33 +00:00 |
|
Lucas GAUTHERON
|
040ec8d482
|
looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:20:13 +00:00 |
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Lucas GAUTHERON
|
22909543ad
|
min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-13 12:22:38 +00:00 |
|
Lucas GAUTHERON
|
50f91c4b84
|
oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-12 16:55:32 +00:00 |
|
Lucas GAUTHERON
|
23446ad685
|
curserver fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-12 16:50:36 +00:00 |
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Bukz
|
5cb2d3b424
|
allow showscores during intermissions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 18:41:26 +00:00 |
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Lucas GAUTHERON
|
d230f0d591
|
remove dbg feature
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 17:04:41 +00:00 |
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Bukz
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4322b0fc91
|
doc/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 14:19:33 +00:00 |
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Bukz
|
0c3ad5886b
|
add2bind & numconlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 13:45:35 +00:00 |
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sireus
|
b5c863a900
|
persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 13:28:52 +00:00 |
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Bukz
|
108b1b6d5c
|
conopen VAR - 0 = not open, 1 = altcon open, 2 = fullcon open
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 11:04:54 +00:00 |
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Bukz
|
b652dcda16
|
final cleanup for bot survival (I hope)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 01:32:44 +00:00 |
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Bukz
|
75faaaa026
|
some isInZone simplification/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 23:57:45 +00:00 |
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Bukz
|
a90a346557
|
keybind command bug fix/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 19:53:23 +00:00 |
|
Lee Salzman
|
c76d5a8106
|
filtertext tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 12:03:47 +00:00 |
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Bukz
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4e063d00c2
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 00:08:01 +00:00 |
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Bukz
|
d235d2bf81
|
onKill fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-07 20:37:00 +00:00 |
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