Lee Salzman
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400f30aa3d
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ensure sound is preloaded when entproperty is used
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2922 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-11 06:36:12 +00:00 |
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Lee Salzman
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e898434f8d
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only load sounds when necessary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-11 06:21:34 +00:00 |
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Lee Salzman
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cacc94bd16
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respawn timer for all modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-11 01:33:15 +00:00 |
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Lee Salzman
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dc25037c9b
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filtertext fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2905 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 23:20:39 +00:00 |
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Lee Salzman
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86e14cc9fe
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more filtertext whitespace options
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 23:14:49 +00:00 |
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Lee Salzman
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ed394a4ca4
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undoing servmsg change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2902 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 23:05:23 +00:00 |
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Lee Salzman
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10d415be66
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removed redundant msg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 22:59:58 +00:00 |
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Lee Salzman
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5f6bca17f3
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fix newline in servmsg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 22:13:06 +00:00 |
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Lee Salzman
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9b1004fe82
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dynlight area cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2892 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 22:08:15 +00:00 |
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Lee Salzman
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916c2d6154
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ensure dlight area is properly updated
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 22:06:53 +00:00 |
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Lee Salzman
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30bfd7b15c
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allow dynlight to track owner
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 21:58:07 +00:00 |
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Lee Salzman
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66d9ae2e0b
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playsound sanity checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2888 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 21:45:04 +00:00 |
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driAn
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b260f26c7c
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fixed crouching speed bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 20:08:11 +00:00 |
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driAn
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440783e209
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test-build notification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 19:54:15 +00:00 |
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Lee Salzman
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73c552bd51
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support for apple meta keys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2878 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 19:52:38 +00:00 |
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driAn
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257b8c7e74
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tweaked akimob/subgun recoil
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 19:40:13 +00:00 |
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driAn
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b23d03ff0b
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test-release warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 18:46:54 +00:00 |
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driAn
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75dcacac59
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cmd: mutesound, unmuteallsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2874 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 17:31:26 +00:00 |
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Lee Salzman
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b80bbb88d3
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backported text rendering from sauer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-10 03:00:53 +00:00 |
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driAn
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1520e421e5
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keep colors when splitting strings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2871 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-09 21:59:19 +00:00 |
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driAn
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61818a96b4
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restrict text to 7bit ascii
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-09 20:51:17 +00:00 |
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Lee Salzman
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993cc717a6
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small registry query cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-07 21:17:07 +00:00 |
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Lee Salzman
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80c361a599
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removing old _swap macro
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2868 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-07 17:44:41 +00:00 |
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Lee Salzman
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8d1769e20b
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fixed audio device string printing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-07 17:36:01 +00:00 |
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driAn
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8a2e537927
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query registry to get correct mydocuments path on all windows versions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 23:05:20 +00:00 |
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Lee Salzman
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d4ad110ad6
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let radar stay on while menu is open
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 22:49:41 +00:00 |
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Lee Salzman
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8fe97789e7
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open scoreboard at bottom of menu stack
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2856 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 22:39:45 +00:00 |
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Lee Salzman
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94a359a484
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better scoreboard/menu fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 22:32:15 +00:00 |
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Lee Salzman
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4692df5a51
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let escape key close scoreboard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 22:24:13 +00:00 |
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Lee Salzman
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8162143770
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make scoreboard semi-transparent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2853 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 22:18:34 +00:00 |
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Lee Salzman
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2d59828335
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don't let scoreboard interfere with gameplay keys
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 22:01:28 +00:00 |
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Lee Salzman
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c05f92fa8c
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scoreboard tab fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2851 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 21:59:51 +00:00 |
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Lee Salzman
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7e92402046
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added compass
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 20:43:48 +00:00 |
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driAn
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70ae74b7f8
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fixed footsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2841 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-06 16:19:54 +00:00 |
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driAn
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d1a6da2c35
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avoid unnecessary phys cycles in volume-resize
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2839 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-05 13:10:37 +00:00 |
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driAn
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1a8ad9e4d1
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physent-volume resize with collision detection for better crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-05 12:50:44 +00:00 |
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driAn
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630088d6fb
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show crosshair while menu is visible
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2836 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-05 09:37:06 +00:00 |
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driAn
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4f58460e0a
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fixed dyneyeheight inheritance
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2835 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-05 09:30:06 +00:00 |
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ac_stef
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1f9f1b4bc8
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fixed nade bounce on 45 degree walls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-04 15:09:51 +00:00 |
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driAn
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3e91747d2d
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navigate menus using TAB and TAB+LSHIFT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-04 13:02:38 +00:00 |
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driAn
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23dd9284a3
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don't highlight second console output line
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-04 11:44:50 +00:00 |
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ac_stef
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147740594b
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prevent flag from falling through bridges when bearer was crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-04 09:53:09 +00:00 |
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Lee Salzman
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3dcafcbe7c
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allow for more room in progress bar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-03 23:20:05 +00:00 |
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Lee Salzman
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a29fc7a531
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allow updatefrommaster command to be forced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-03 23:13:46 +00:00 |
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ac_stef
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6ca21e2565
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prevent flag from falling through at mapmodel boundaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-03 23:09:21 +00:00 |
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Lee Salzman
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753096fc8e
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lastmillis -> totalmillis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-03 20:50:04 +00:00 |
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driAn
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3caf2a98f7
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bye lzw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-29 20:17:18 +00:00 |
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driAn
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aab76520d4
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loop sound fixes, underwater pitch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-29 20:04:44 +00:00 |
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driAn
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5d6d2fc063
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fixed tinnitus looping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2795 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-29 19:38:11 +00:00 |
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driAn
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d637e81f56
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don't play waterfootsteps when jumping into deep water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-29 18:51:49 +00:00 |
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