RandumKiwi
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4ac27e6ea8
|
list better
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-02-05 23:41:37 +00:00 |
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sireus
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e442b79f83
|
speed indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-01-30 13:09:27 +00:00 |
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sireus
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4a6b67de1f
|
show flag count on HUD (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-01-30 12:54:18 +00:00 |
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Lee Salzman
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5d43fb36bd
|
enet lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6746 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-01-05 04:57:50 +00:00 |
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Lucas GAUTHERON
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fed2e7c200
|
admin.cfg commands : alias to const, doc updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6745 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2012-01-01 16:45:46 +00:00 |
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Lucas GAUTHERON
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792fa3b58a
|
weapon changes (sg damage, higher sniper damage, lower (and static) smg damage , lower AR magsize) + win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-31 13:38:32 +00:00 |
|
Lee Salzman
|
cbe6fce47b
|
warning kluges
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-31 13:15:03 +00:00 |
|
Lucas GAUTHERON
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994d5e0485
|
setadmin 0 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-29 10:15:20 +00:00 |
|
Lucas GAUTHERON
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744af34959
|
send teamkills to clients (new protocol, SV_RESUME changed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-22 09:11:55 +00:00 |
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sireus
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77c2dd3944
|
fixed some issues found by cppcheck
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-19 21:02:57 +00:00 |
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sireus
|
4143a24d93
|
fixed missing X11 lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-19 16:01:57 +00:00 |
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James Harris
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6a23fdb2d5
|
Added +=, -= and *= (ty FTG), plus screenshot update and error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-14 10:40:26 +00:00 |
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Bukz
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d1790770d5
|
cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-13 15:02:25 +00:00 |
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Bukz
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cc7a8cc974
|
Only in AC can you climb up a ladder backwards.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-12 11:07:20 +00:00 |
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Bukz
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bb1adffa66
|
Adding (switch) + cleanup.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6732 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-12 02:09:11 +00:00 |
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Bukz
|
caca71ff2f
|
Disable the grid for /cleanshot while in editmode.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-10 23:50:17 +00:00 |
|
Lucas GAUTHERON
|
37efdcdb3e
|
registersound fix, + new "showgrid" variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-10 18:03:04 +00:00 |
|
Lee Salzman
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3746c0a430
|
zero out host memory on creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-08 14:47:20 +00:00 |
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Bukz
|
578ec59695
|
clip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6726 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-07 16:30:27 +00:00 |
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Bukz
|
b1f99b0345
|
clip fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6724 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-07 12:07:30 +00:00 |
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Bukz
|
93438ec51e
|
clip fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6723 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-07 11:53:56 +00:00 |
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Bukz
|
524598369d
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Hide entities and closest ent info when using /cleanshot while editing.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-12-04 19:35:50 +00:00 |
|
Lee Salzman
|
dc7dd09037
|
include fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6716 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-28 21:55:38 +00:00 |
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Lucas GAUTHERON
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4570572ad6
|
forgot this one
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6713 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-25 21:04:06 +00:00 |
|
Lucas GAUTHERON
|
9b5c5d5e4e
|
crash fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-23 14:02:04 +00:00 |
|
Lucas GAUTHERON
|
b8fd22b476
|
lil' fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-22 19:16:54 +00:00 |
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flowtron
|
8f62b9a9b0
|
fix clientnum assignment for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-22 12:11:05 +00:00 |
|
Lucas GAUTHERON
|
2da4116977
|
hudgun crosshair bug fix (the nade bug still needs to be fixed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-21 20:08:52 +00:00 |
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Lucas GAUTHERON
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a599866cd1
|
make votepending read-only
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-21 18:41:47 +00:00 |
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Bukz
|
0e1bba1745
|
hardcoded votepending and getscrext
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-21 18:11:10 +00:00 |
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Bukz
|
e339ad3f75
|
new native alias "onPM"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-21 16:24:45 +00:00 |
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sireus
|
f032e31896
|
small translation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-19 20:54:03 +00:00 |
|
sireus
|
31994bd84c
|
crash fixes (it's %cN, not %sN)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-19 20:52:30 +00:00 |
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sireus
|
10b3188384
|
check if first argument to /kick and /ban (cn) looks like number
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-19 18:41:43 +00:00 |
|
Lucas GAUTHERON
|
526e9e22e5
|
TMP revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-13 16:43:14 +00:00 |
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Lucas GAUTHERON
|
739a6c7f8c
|
lockteams: 2 commands instead of 1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-12 23:07:31 +00:00 |
|
Lucas GAUTHERON
|
70d8421100
|
testme : /lockteams, /forceteam [cn] [team], "matchteamsize" removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-12 13:22:59 +00:00 |
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Bukz
|
22458303f7
|
new SVN client test commit/updated mapmsgs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6695 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-11 20:42:24 +00:00 |
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flowtron
|
9cb25acbbd
|
DOC: fix typo caught by Ronald_Reagan
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6694 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-09 22:45:30 +00:00 |
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aerkefiende
|
e56984085d
|
Installation routine checks now if there exists a previous installation and asks whether it should uninstall it or not.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-06 20:33:34 +00:00 |
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flowtron
|
98b04ad27f
|
DOC: (basics for) modmdl[vwep|weap][N] aliases
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-06 13:45:52 +00:00 |
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flowtron
|
b2ec034187
|
modmdl[vwep|weap][N] aliases for switching model of guns (even on-the-fly)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-06 13:29:44 +00:00 |
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aerkefiende
|
544b992c72
|
Changed the structure of the installer (mainly registry entries)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-11-05 21:07:28 +00:00 |
|
Lucas GAUTHERON
|
7f2923812f
|
physics: we should rather not use fast maths functions here
(Brahma: please remove what can be removed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-10-31 15:47:13 +00:00 |
|
RandumKiwi
|
3512de2639
|
fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-10-31 08:26:10 +00:00 |
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RandumKiwi
|
b15a3fc4d8
|
fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-10-30 07:41:14 +00:00 |
|
RandumKiwi
|
924694b728
|
minor map fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-10-26 10:58:19 +00:00 |
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sireus
|
e818792895
|
the problem is not the second setlocale, but rather where I put it
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-10-24 15:27:52 +00:00 |
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flowtron
|
968230276f
|
general mo-compile .SH
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-10-18 16:19:44 +00:00 |
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flowtron
|
c38b7ea5ed
|
italian translation (non UTF-8) done by Andrez
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-10-18 16:18:43 +00:00 |
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