Commit Graph
4805 Commits
Author SHA1 Message Date
drian 26a4e54938 #250 (7) disallow mouse movement of dead players during pause 2021-04-16 05:30:01 +02:00
drian 1535f9e4f6 #215 improved naming 2021-04-15 13:31:06 +02:00
drian 963190b072 #215 FreeBSD build fix proposal 2021-04-15 11:34:59 +02:00
drian fb69c25d48 #208 fixed memory leak in console history 2021-04-15 10:59:11 +02:00
drian 4a5c8ca5c5 #61 Cleanedit Mode 2021-04-15 10:19:58 +02:00
drian 6cfa851913 #250 (12) do not allow spectators to respawn during pause 2021-04-15 09:45:01 +02:00
drian a9d5da33f9 Merge branch 'release_1.3' of https://github.com/assaultcube/AC into release_1.3 2021-04-15 09:39:17 +02:00
drian ed1f6d64b2 #250 (5/6/8/9/10/11) pause respawn timers and other game play related timers 2021-04-15 09:39:10 +02:00
flowtron d99679ea95 fix compilation issues 2021-04-15 08:50:20 +02:00
drian 70ba17e2b2 #250 (12) disallow flag drop if match is paused 2021-04-15 07:10:28 +02:00
drian 4b909741b0 #250 disallow weapon change if match is paused 2021-04-15 07:07:32 +02:00
drian 6d72353714 #250 suicide prevention when match is paused 2021-04-15 07:02:52 +02:00
drian db56654117 #250 do not show gametime in HUD during intermission, regardless of pausing 2021-04-15 06:38:26 +02:00
drian 0dab796289 #250 stop advancing gametime if match is paused, and keep sending gametime to clients even if match is paused 2021-04-15 06:36:42 +02:00
drian 63cdd67b11 fixed usage uninitialized string 2021-04-15 06:00:28 +02:00
drian 550cff1c78 updated documentation in server commandline file 2021-04-14 13:58:19 +02:00
drian f9526b53a4 #108 add HUD text in case match is paused so that players know why they are 'stuck' 2021-04-14 10:18:44 +02:00
drian 4fd14cf6c2 #108 not only validate the PAUSE vote clientside but also server-side to reduce abuse 2021-04-14 09:47:48 +02:00
drian 7d0e84fe95 #108 merged 'Pause' PR - work in progress 2021-04-14 09:19:22 +02:00
drian d7edfcd236 merge from master 2021-04-14 06:48:03 +02:00
drian b7f944a3e6 resolved issue in weapon OOB check 2021-04-14 06:33:42 +02:00
drian 0953a7477a style 2021-04-14 06:12:58 +02:00
drian affe1dc6bd Merge branch 'master' into release_1.3 2021-04-14 05:52:05 +02:00
내 이름 d19ee07d3c SV_RELOAD OOB 2021-04-12 20:36:17 +09:00
내 이름 ac5152815f SV_DAMAGE OOB 2021-04-12 20:35:01 +09:00
내 이름 e324fe3e26 SV_POINTS oob 2021-04-12 20:33:02 +09:00
drian aba300ab5f #242 reproducing pain sound when pressing ( ç ) and ( ´ ) 2021-04-12 09:36:18 +02:00
drian 44b910fe0e #245 *accuracy* when taking damage from your own grenade, should accuracy compute that information? 2021-04-08 15:11:49 +02:00
drian 1c439c72e2 #241 menu spacers should not be selectable - ensure keyinput menu items are not considered 'empty' 2021-04-08 06:20:55 +02:00
drian 8237a374f9 #241 menu spacers should not be selectable - allow jumping selection from top to bottom and vice versa 2021-04-08 06:16:40 +02:00
drian 54aafe1c40 #241 menu spacers should not be selectable 2021-04-06 12:51:31 +02:00
flowtron d6ab406f33 fix SysWMinfo and XGrabPointer compile issues on linux 2021-04-01 15:21:48 +02:00
drian 27e981aa93 disallow spectatemode 6 in case of benchme 2021-03-30 08:57:00 +02:00
aurhatandaurhat 45180a73dc Fix setting the player skin 2021-03-28 14:35:09 +02:00
drian 94d4992a60 disallow spectmode 6 for admins and dead players no matter if server is private/match 2021-03-28 07:23:18 +02:00
drian 24346c8010 workaround for AC in windowed mode when pressing WIN+D due to SDL 2.0.12 2021-03-26 16:10:19 +01:00
drian a0f653c18b backported window event handling from Sauerbraten (https://sourceforge.net/p/sauerbraten/code/6470/tree/src/engine/main.cpp) and downgraded SDL2 from 2.0.14 to 2.0.12 to improve Win+D hotkey behavior 2021-03-24 05:51:44 +01:00
drian e2af70a81a alt + tab does not minimize window in fullscreen mode 2021-03-22 09:02:27 +01:00
drian cbecff6f86 DEV masterserver 2021-03-13 05:32:10 +01:00
drian e5995441c7 #231 Issues with the new 'game account' concept 2021-03-10 13:36:47 +01:00
drian 02d5cc42f2 migrated platform toolset to VS2019 2021-03-08 19:43:39 +01:00
drian 15d14a28bd Revert "Fixed: When you get pistol ammunition while you have akimbo you get ammunition clips for a pistol too"
It turns out this is most likely not a bug but a feature. makkE decided this way back if I remember correctly.
This reverts commit dc1b506413.
2021-03-08 18:20:28 +01:00
drian 868e52afb8 Merge branch 'release_v1.3' of https://github.com/drian0/AC into release_1.3 2021-03-08 17:58:35 +01:00
drian 162a078ee9 made al_referencedistance and al_rollofffactor unconfigurable to prevent players getting an unfair advantage 2021-03-08 16:31:37 +01:00
drian 9dfdae3ba4 bugfix: AC crashes when settings->misc->showdocsdetail=debug is set and then /conne<TAB> is typed in the console afterwards 2021-03-08 16:10:42 +01:00
drian 280891b9c0 only allow spectatemode 6 if user is admin or server is private or match 2021-03-08 06:48:45 +01:00
aurhat 2f61ff92d3 Fix number of downloaded packages 2021-03-08 00:39:13 +01:00
rkr35andaurhat b8e445606c Fix scorch mark outside world 2021-03-08 00:29:55 +01:00
drian 90c4df658a mergefix 2021-03-07 16:45:41 +01:00
drian 6856418efa Merge branch 'master' into release_v1.3 2021-03-06 15:25:14 +01:00