Commit Graph
147 Commits
Author SHA1 Message Date
ac_stef 5cc05dbb8a log client version; log tk stats; logging fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-17 18:39:18 +00:00
ac_stef 0650dd3a64 new commands: modconnect, modconnectadmin & modlanconnect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-16 17:18:17 +00:00
ac_stef c5a7abae90 no more c2s SV_ITEMLIST and SV_SPAWNLIST: the server is now required to have the map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-27 21:35:47 +00:00
ac_stef faa86ec001 only allow spawning of clients with the right map & revision
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4359 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-27 00:50:42 +00:00
ac_stef 60bf761971 simple map revisioning system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-26 19:16:33 +00:00
ac_stef 979b04ed05 new & extra complicated sendmap handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-26 15:13:29 +00:00
ac_stef eb626c4f47 break multiline texts before echoing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-26 15:04:38 +00:00
ac_stef 050772c523 16 minor fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-02-09 13:40:44 +00:00
Lee Salzman b0130462dc make sure connect packets are reliable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-17 03:24:39 +00:00
Lee Salzman c73babe84a packet freeing cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-08 07:47:58 +00:00
ac_stef c0bab02a53 stop demo playback before connecting (bug 2367286)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 21:03:10 +00:00
Lee Salzman 20baa85461 fixed crashy packet queue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:14:06 +00:00
flowtron 9ed6eda051 linux compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 22:39:11 +00:00
driAn 46325eca7d implemented packet queue to write a report on network error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 20:35:17 +00:00
ac_stef be44f62427 display port in connect message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-01 17:28:54 +00:00
driAn 74e1468ee3 ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-25 22:50:35 +00:00
driAn e6a7fe619e removed rate setting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3541 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-16 11:49:50 +00:00
driAn 02196de5ad smooth roll when spec
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-10 19:49:37 +00:00
Lee Salzman 695b14e7a6 sound clearing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 02:02:48 +00:00
Lee Salzman dfe58d1f08 network time cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 15:44:54 +00:00
Lee Salzman 39e6b95c5e avoid sending plaintext password on connect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 23:53:38 +00:00
ac_stef 37e22762b6 send hashes instead of plaintext admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 20:38:08 +00:00
ac_stef 9e74dfc7d2 local custom player skins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 15:16:28 +00:00
Lee Salzman 1ed4cbdcfc send foot position over network instead of eye position for better eyeheight handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3004 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 05:35:47 +00:00
Lee Salzman 71d966bd63 duplicate connection fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 17:28:41 +00:00
Lee Salzman 7f33bb0da1 lastmillis -> totalmillis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 16:59:21 +00:00
ac_stef 447fed9087 defuse sendmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-10 10:16:50 +00:00
ac_stef ed5b32bf6b improved htf on maps without flag spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 09:40:34 +00:00
ac_stef 63dc4c5f64 compressed transfer of cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-01 11:51:05 +00:00
Lee Salzman e3da577221 send name with SV_CONNECT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 17:45:15 +00:00
ac_stef aab03618a5 non-overlapping player spawns in arena modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 13:07:28 +00:00
ac_stef 863450c0e2 auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-30 22:10:04 +00:00
driAn 0ae91ab9aa resetsecuremap, fixed spacing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 17:14:31 +00:00
driAn 41f4837b3e voicecom fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2254 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-29 21:27:09 +00:00
driAn 67c647ee5d don't color teamchat in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-29 19:25:57 +00:00
driAn 906184f755 no musicvol reset on mapend, correct music fading, xhair alphablending
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-28 19:22:00 +00:00
Lee Salzman 116dda1414 format command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-23 18:42:32 +00:00
flowtron 2ddb232ba9 accept SV_ITEMLIST in a demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-06 06:57:04 +00:00
driAn 79b9c9ac88 inject ammo&health info packets into demo stream, fixed connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-18 17:05:10 +00:00
driAn 3b0fee6c08 fixed file loading for non-binary files, fixed sendmap packet creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-17 23:32:06 +00:00
driAn 10a03f4533 connectadmin cmd fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1883 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-05 18:31:12 +00:00
driAn 3dec83151a bot & sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-23 18:59:31 +00:00
driAn 423857598d no bot modes in multiplayer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-22 19:32:36 +00:00
driAn 51947a2890 connectadmin supporting dyn server ports
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-01-12 12:11:12 +00:00
driAn e87a167c93 firstrun script, new menu items, lanconnect fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-29 16:54:44 +00:00
driAn c6dd5d8b6f autogetmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-28 11:12:18 +00:00
driAn d617e97cdf fixed sound distance, mapreload vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-25 20:35:21 +00:00
driAn 9c3e74cbdf huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
driAn 7fa0a75765 sendmap with map config files, script contexts (~sandbox)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-22 23:39:30 +00:00
driAn f261d257b7 serverinfo ip binding fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1469 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-22 18:36:53 +00:00