RandumKiwi
|
5d052d38b7
|
removal of ac_depot_test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 11:23:59 +00:00 |
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RandumKiwi
|
d7c40ab954
|
ac_depot_test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2064 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 10:44:02 +00:00 |
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RandumKiwi
|
4941a2a25a
|
aardbox clipping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2063 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 09:33:44 +00:00 |
|
Lee Salzman
|
23b3ec1455
|
floating point value fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 09:16:53 +00:00 |
|
driAn
|
c06feb0b97
|
fixed volume fading issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 23:08:49 +00:00 |
|
driAn
|
109c2a7b4d
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 22:47:34 +00:00 |
|
driAn
|
aa10342491
|
fresh win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 22:46:31 +00:00 |
|
driAn
|
488b837ad1
|
no land sound when dead, no broken-ear snd effect when dead, knife selection fixed, hud stats in spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 22:41:00 +00:00 |
|
driAn
|
2f698c3df4
|
fixed underwater projection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:55:37 +00:00 |
|
driAn
|
b9b985fef7
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:45:55 +00:00 |
|
driAn
|
5d1eb6f663
|
lowered ear-damage pitch to 0.65
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:28:24 +00:00 |
|
driAn
|
23100ff4bb
|
play flag action music at random offset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:23:23 +00:00 |
|
driAn
|
4a8d62b39c
|
play low-pitched sounds if players ear got caught by a grenade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 20:20:19 +00:00 |
|
driAn
|
215b661ab0
|
physents gravity corrected, fixed nade sounds on water transition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 18:58:17 +00:00 |
|
RandumKiwi
|
0980a15235
|
removed some obsolete reference commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 09:40:08 +00:00 |
|
nieb
|
e73f6f3369
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 05:57:07 +00:00 |
|
RandumKiwi
|
bc1a02694e
|
update cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 05:39:11 +00:00 |
|
RandumKiwi
|
4667f6b3d8
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 04:12:43 +00:00 |
|
RandumKiwi
|
7a75ac2ca9
|
error fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 02:34:02 +00:00 |
|
RandumKiwi
|
5e68d9fcdc
|
ac_desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 02:13:58 +00:00 |
|
Lee Salzman
|
ffd20aad39
|
fixed rate player physics
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 22:37:23 +00:00 |
|
driAn
|
45beb9bf3f
|
bounce ents at fixed phys fps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 21:48:41 +00:00 |
|
driAn
|
6415984467
|
disable hud if spectating online (not demo)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 18:26:08 +00:00 |
|
driAn
|
b6fec07e9a
|
only fly-spectate in bot modes, because they walk too ugly for 1st person
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 18:05:09 +00:00 |
|
driAn
|
528882fa56
|
settings menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 18:03:25 +00:00 |
|
driAn
|
a5e6556278
|
weaponswitch sound for pistol too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:54:49 +00:00 |
|
driAn
|
bc76606d47
|
start in 1st person when playing a demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:28:11 +00:00 |
|
driAn
|
d49d1c2cbb
|
correct weaponselect hud icon when spectating other player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:16:49 +00:00 |
|
driAn
|
79b9c9ac88
|
inject ammo&health info packets into demo stream, fixed connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:05:10 +00:00 |
|
Lee Salzman
|
ac0ba87d7e
|
removed alut dependency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 11:32:02 +00:00 |
|
RandumKiwi
|
a6d5dbd2d0
|
Mwahahaha.. you can't stop me :P ... j/k.. going to bed now :P gn naider, driAn, etc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2035 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 11:24:38 +00:00 |
|
driAn
|
74b77ccc02
|
fixed bot count menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 11:16:14 +00:00 |
|
driAn
|
14904c2529
|
fixed history command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 10:54:05 +00:00 |
|
RandumKiwi
|
da5be84c02
|
Fixed spawns, clips, pickups in ac_desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 10:49:23 +00:00 |
|
driAn
|
f1e1888037
|
mapmodelreset on "newmap"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 10:48:41 +00:00 |
|
driAn
|
3b68f096fc
|
no pistol when akimbo is present
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 10:41:29 +00:00 |
|
RandumKiwi
|
5fed58050b
|
ac_mines -> Clipping fix.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 09:34:03 +00:00 |
|
RandumKiwi
|
22a232a3ff
|
Bot waypoints for ac_toxic.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 07:59:23 +00:00 |
|
driAn
|
d623d13314
|
musicvol defaults to 64 now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2027 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 23:37:55 +00:00 |
|
driAn
|
ed5772016f
|
fresh win bin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2026 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 23:36:22 +00:00 |
|
driAn
|
3b0fee6c08
|
fixed file loading for non-binary files, fixed sendmap packet creation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 23:32:06 +00:00 |
|
driAn
|
8931f08a6f
|
new doc sections:visuals,hud,sound,menu,ingame ref
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 22:28:26 +00:00 |
|
RandumKiwi
|
cbb3803b85
|
Flagged and tagged.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2023 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 21:37:17 +00:00 |
|
RandumKiwi
|
2816f9c3a3
|
Removed ac_mines "test".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 21:08:42 +00:00 |
|
driAn
|
5e9c27405e
|
no bullethole sounds for local player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 21:01:18 +00:00 |
|
Lee Salzman
|
bd7d14b807
|
use menuinit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:59:42 +00:00 |
|
Lee Salzman
|
2401b413c8
|
apply dialog fixes + new menuinit command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2019 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:59:13 +00:00 |
|
RandumKiwi
|
2df4720ca7
|
mapmodel ladder_rung uses correct mapmodel number in menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:52:03 +00:00 |
|
driAn
|
0f0fef8b46
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:50:48 +00:00 |
|
RandumKiwi
|
957e771189
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2016 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 20:24:22 +00:00 |
|