flowtron
|
5dd11bc6cf
|
removal of remarks-cruft
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3837 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 23:39:54 +00:00 |
|
flowtron
|
d7afbfdffc
|
proto 1129 : demos now have speaking names
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3836 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 23:35:56 +00:00 |
|
flowtron
|
9ed6eda051
|
linux compile fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 22:39:11 +00:00 |
|
driAn
|
73bffe10b4
|
added packetqueue implementation (sample commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3831 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 21:00:41 +00:00 |
|
driAn
|
46325eca7d
|
implemented packet queue to write a report on network error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 20:35:17 +00:00 |
|
ac_stef
|
1372f52f02
|
client scoreboard logging fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3827 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 16:30:57 +00:00 |
|
ac_stef
|
45fec1b824
|
automatic demo recording bug fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3826 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 16:24:39 +00:00 |
|
Lee Salzman
|
5e70d62bd4
|
avoid using lines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3824 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 02:07:05 +00:00 |
|
Lee Salzman
|
e760823c9e
|
updating to SDL 1.2.13
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 01:25:14 +00:00 |
|
driAn
|
00d7b202c4
|
updated proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-02 00:41:38 +00:00 |
|
Lee Salzman
|
04256b5d33
|
don't error out if lan socket creation fails
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-01 22:58:45 +00:00 |
|
ac_stef
|
2841abac26
|
configurable voting permissions; missing config file warning; fixed kick, ban & forceteam votes; write recorded demos to files; optionally restrict a server to server-provided maps; scoreboard status logging fixed & extended; extended traffic logging; custom server description reset condition modified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-01 17:37:56 +00:00 |
|
ac_stef
|
9cd8226971
|
protocol bug fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-01 17:33:29 +00:00 |
|
ac_stef
|
bf79463e4b
|
tktf score message extended; mastermode names unified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-01 17:32:12 +00:00 |
|
ac_stef
|
be44f62427
|
display port in connect message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-01 17:28:54 +00:00 |
|
driAn
|
b0a806c2b0
|
fixed EOL style on all text files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-29 14:17:17 +00:00 |
|
Lee Salzman
|
ba48858207
|
fixed cylinder end cap intersection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-29 12:22:15 +00:00 |
|
Lee Salzman
|
ea72761838
|
fixed sorting direction
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3795 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-29 02:37:38 +00:00 |
|
driAn
|
61c6ed5f67
|
fixed name collision
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-29 00:25:14 +00:00 |
|
driAn
|
5a22bb2ef8
|
fix sopmenu crash when mitem vector resizes and changes item addresses
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-28 23:35:06 +00:00 |
|
driAn
|
02cf7f903f
|
sound code refactoring, made sourcescheduler a singleton
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-28 22:50:15 +00:00 |
|
flowtron
|
5f1b0de62f
|
oversized textinputs FTW
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-28 21:51:05 +00:00 |
|
flowtron
|
408b3199c9
|
curserver-default speed-up by omitting DNS query
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3789 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-27 23:38:38 +00:00 |
|
flowtron
|
1472c116a6
|
enhanced serverbrowser sorting (F6/F7)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-27 17:59:36 +00:00 |
|
Lee Salzman
|
39b51ec742
|
aligning hud digits vertically
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:38:22 +00:00 |
|
Lee Salzman
|
d8d4597e3b
|
fixing fseek conversion warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:10:52 +00:00 |
|
Lee Salzman
|
762522a38e
|
fixing VC warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:09:22 +00:00 |
|
Lee Salzman
|
b7c756822d
|
hud digit font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:00:24 +00:00 |
|
flowtron
|
ffb91e1f70
|
added newline at end-of-file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 21:17:52 +00:00 |
|
Lee Salzman
|
2cd60811a2
|
COMMANDF name fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 21:13:02 +00:00 |
|
Lee Salzman
|
6f5ac8dae5
|
updating build files for sound file reorganization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 20:55:56 +00:00 |
|
Lee Salzman
|
299ee332f5
|
COMMANDF fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3765 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 20:54:40 +00:00 |
|
driAn
|
dbcc3317ec
|
further audio code refactoring, new cubescript macro for calling class objects inline-ish
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 19:53:23 +00:00 |
|
driAn
|
a590de6376
|
proj file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 23:04:22 +00:00 |
|
driAn
|
74e1468ee3
|
ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 22:50:35 +00:00 |
|
Lee Salzman
|
f515200c37
|
cleaned up control flow
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 19:16:41 +00:00 |
|
Lee Salzman
|
c3eb544c54
|
default mdldlist to 0 for S3 Graphics (still has bugs)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 19:06:55 +00:00 |
|
Lee Salzman
|
75551b478c
|
made mdldlist var persist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 18:50:25 +00:00 |
|
Lee Salzman
|
388717f336
|
option to turn off display lists explicitly for buggy drivers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 18:49:34 +00:00 |
|
Lee Salzman
|
38748de8fa
|
different s3 bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 05:17:41 +00:00 |
|
Lee Salzman
|
daf3f5f090
|
reverting attempted bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-25 05:00:28 +00:00 |
|
Lee Salzman
|
ccd21deb78
|
another bug workaround attempt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-24 21:43:01 +00:00 |
|
ac_stef
|
5d892c49f2
|
tktf message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-22 18:25:54 +00:00 |
|
Lee Salzman
|
fcdbcf5b0d
|
attempting workaround for S3 graphics bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-22 17:14:23 +00:00 |
|
Lee Salzman
|
3178760aea
|
small vote cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 18:26:22 +00:00 |
|
Lee Salzman
|
16d6232278
|
removed unnecessary depth mask toggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 05:44:10 +00:00 |
|
Lee Salzman
|
aae93ff094
|
added "soundmuted" command to check if sound is muted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 02:11:09 +00:00 |
|
Lee Salzman
|
480a9a0162
|
save muted sounds in config/saved.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-21 02:08:07 +00:00 |
|
driAn
|
ecca453ca4
|
better master query fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 23:12:04 +00:00 |
|
driAn
|
3a5673ab3e
|
fixed crouch sound positioning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 22:25:13 +00:00 |
|