makke
|
6311a106d8
|
lin32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-02-08 12:36:53 +00:00 |
|
makke
|
e8665f5942
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-25 21:53:36 +00:00 |
|
makke
|
65a524f3a6
|
helmet sound changed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-25 21:19:46 +00:00 |
|
makke
|
15f3e9be7e
|
Thanks Panda :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-25 14:06:51 +00:00 |
|
makke
|
934a745511
|
linux 32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 20:44:18 +00:00 |
|
makke
|
63e847ac75
|
fixing a number :S
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6022 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-18 01:05:21 +00:00 |
|
makke
|
d9a52085b9
|
new linux 32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-17 23:23:19 +00:00 |
|
makke
|
a97b14f830
|
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6003 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-11 10:48:36 +00:00 |
|
makke
|
1aa759e4e0
|
linux32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6000 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-01-09 22:37:30 +00:00 |
|
makke
|
b60392334c
|
tnx panda :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5929 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-22 23:28:30 +00:00 |
|
makke
|
9592e89ff2
|
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5925 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-22 14:48:40 +00:00 |
|
makke
|
57c7651b4c
|
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5923 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-22 14:38:45 +00:00 |
|
makke
|
04ea30c33d
|
uh oh my first source edit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5921 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-22 14:29:44 +00:00 |
|
makke
|
b0e6ec6eb0
|
...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5920 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-21 17:06:36 +00:00 |
|
makke
|
5573664550
|
win bins, tnx gibstick :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-21 00:06:51 +00:00 |
|
makke
|
3226ad5aed
|
test-particle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5912 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-20 01:07:30 +00:00 |
|
makke
|
9df0d9ecae
|
better armour-pickup sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5860 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-11-14 14:54:37 +00:00 |
|
makke
|
cd9cd4d880
|
fixing messed up sound edit :/
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-05 00:11:20 +00:00 |
|
makke
|
6c1f611a11
|
new voicecoms, thanks to GenDissarray for tuning them up :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-02 22:52:13 +00:00 |
|
makke
|
437aca87f5
|
etcpp...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-02 20:39:17 +00:00 |
|
makke
|
c91a1530b4
|
removing folders
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-08-02 20:37:22 +00:00 |
|
makke
|
8908410c3c
|
removing redundant models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-27 19:03:05 +00:00 |
|
makke
|
822ec7f895
|
Fixed white transparency bleeding - why is it 640² though ?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5376 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-15 12:57:43 +00:00 |
|
makke
|
3ea2a3a173
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5313 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-08 20:48:12 +00:00 |
|
makke
|
bcf0d350c3
|
experimental weapon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-08 17:56:10 +00:00 |
|
makke
|
1b8fe75e56
|
voicecom dummy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-26 20:01:16 +00:00 |
|
makke
|
1e2045b4f8
|
volume adjusted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 20:45:35 +00:00 |
|
makke
|
5683215941
|
Menu entry about local footsteps now also understandable by normal people :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 20:18:59 +00:00 |
|
makke
|
717827f4b6
|
fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 19:13:19 +00:00 |
|
makke
|
419a6bc88a
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 18:13:41 +00:00 |
|
makke
|
0160fb67ff
|
more useable hitsound (use with /hitsound 1)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 17:46:16 +00:00 |
|
makke
|
9dbe0c89f9
|
quality enhanced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5010 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 11:50:56 +00:00 |
|
makke
|
a41311248b
|
colour adjustments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 09:00:46 +00:00 |
|
makke
|
45258ad514
|
Is it possible to turn of linear filtering on these?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 13:37:17 +00:00 |
|
makke
|
f4ff349758
|
Improved voicecom, thanks General Disarray !
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 23:02:39 +00:00 |
|
makke
|
9c0349cf48
|
pickup adapted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:12:03 +00:00 |
|
makke
|
5ae1987204
|
helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4969 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:51:14 +00:00 |
|
makke
|
21961e4ee9
|
helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4968 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:41:53 +00:00 |
|
makke
|
c1e6b2f51f
|
keller and werk helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4967 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:28:16 +00:00 |
|
makke
|
5d10da680e
|
helmets added by mapper
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:10:28 +00:00 |
|
makke
|
b6d4722032
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4936 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:24:11 +00:00 |
|
makke
|
1014963198
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4935 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:22:12 +00:00 |
|
makke
|
7126e7be4c
|
armour levels temp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:09:51 +00:00 |
|
makke
|
db8e317450
|
improved visibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 15:26:03 +00:00 |
|
makke
|
3a65ffeda3
|
added helmets to desert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4930 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 15:15:28 +00:00 |
|
makke
|
aed4770b01
|
changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 16:49:22 +00:00 |
|
makke
|
159f92e1ca
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4913 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 16:48:12 +00:00 |
|
makke
|
d6bd9a2ba7
|
clipped unused space
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4910 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 13:57:34 +00:00 |
|
makke
|
a1142dcf4d
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 13:18:31 +00:00 |
|
makke
|
c17bd190ac
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 12:11:22 +00:00 |
|
makke
|
76aeb5504e
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4895 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 00:12:46 +00:00 |
|
makke
|
70a7646d59
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 20:26:44 +00:00 |
|
makke
|
ebd2437f8c
|
helmet model v2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4884 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 19:34:22 +00:00 |
|
makke
|
7c945615d2
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 00:16:07 +00:00 |
|
makke
|
4d6a1b49a7
|
new steel-barrel skin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4578 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-12 12:21:10 +00:00 |
|
makke
|
03a5738fe0
|
Copyright clarification for textures/makke
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-04 13:12:38 +00:00 |
|
makke
|
f41cd6eef0
|
hitsounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4315 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-04-04 14:39:22 +00:00 |
|
makke
|
3f088b387b
|
more round scope
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-09 18:49:19 +00:00 |
|
makke
|
be3b197c94
|
flags moved
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3948 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 19:47:20 +00:00 |
|
makke
|
8c52d88b64
|
douze flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 19:13:44 +00:00 |
|
makke
|
0ea149df3d
|
fixed douze spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3943 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 14:16:53 +00:00 |
|
makke
|
f5892c649f
|
fixed messed up subgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 14:14:50 +00:00 |
|
makke
|
1050063566
|
Psst ! Don´t add to menu maplist.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3900 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 12:24:29 +00:00 |
|
makke
|
e8dac2604a
|
flag bases for ac_gothic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-07 02:45:51 +00:00 |
|
makke
|
09e646280d
|
tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3893 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 19:16:10 +00:00 |
|
makke
|
dc991900a0
|
ac_gothic
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-06 00:30:26 +00:00 |
|
makke
|
5b8f789604
|
volume adjustment test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3880 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 23:44:04 +00:00 |
|
makke
|
3f96a6ac40
|
hit sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-05 19:31:28 +00:00 |
|
makke
|
6710fb2e51
|
err not yet, but now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:56:39 +00:00 |
|
makke
|
17ce042a81
|
now it´s really fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:53:30 +00:00 |
|
makke
|
32b1a43990
|
mippyness fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 23:22:39 +00:00 |
|
makke
|
e338282119
|
gimp-pain
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3772 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 22:57:07 +00:00 |
|
makke
|
5dc91a8f4a
|
differnt charset files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3771 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 22:25:03 +00:00 |
|
makke
|
172bfe9c96
|
some new stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 00:07:05 +00:00 |
|
makke
|
1c64f205f3
|
mono now
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 21:39:31 +00:00 |
|
makke
|
28ac20f5a8
|
sounds changed to mono
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 21:25:56 +00:00 |
|
makke
|
8eb1fba815
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rifle tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 18:52:35 +00:00 |
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makke
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3d4d17c15c
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rifle sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 18:48:53 +00:00 |
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makke
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6b6b775315
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temporary rifle variations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-23 18:15:43 +00:00 |
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makke
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63bd943a4e
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ok...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 23:15:41 +00:00 |
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makke
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15b2902bc6
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ctf-hud.jpg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3701 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 23:11:43 +00:00 |
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makke
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103bc6c399
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ctf-hud.jpg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 22:59:58 +00:00 |
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makke
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68de401031
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menus.jpg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 22:46:33 +00:00 |
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makke
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5397fa14c2
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ambient sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 17:03:25 +00:00 |
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makke
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fc214ce22d
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soundscapes..DONE! :D
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 17:02:46 +00:00 |
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makke
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578910e183
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more soundscape fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 16:26:42 +00:00 |
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makke
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7f8a0758f3
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more soundscape fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 15:55:23 +00:00 |
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makke
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ae6bdd490d
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startscreen ... yet another ..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 19:16:44 +00:00 |
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makke
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8bdf902cb8
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startscreen ... yet another tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3653 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 18:58:48 +00:00 |
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makke
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ac5e3bd1a9
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startscreen ...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 17:37:15 +00:00 |
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makke
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382dcf874e
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startscreen
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3646 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 17:15:30 +00:00 |
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makke
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e79fd66a92
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additional sounds
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 17:00:37 +00:00 |
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makke
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e006bce6dd
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more fixed soundscapes...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 16:25:30 +00:00 |
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makke
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d340b78e1d
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fixing soundscapes...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 15:45:59 +00:00 |
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makke
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0dd781a62b
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subgun barrel fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 14:12:28 +00:00 |
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makke
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d2db7460fa
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soundbug map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3622 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-18 14:36:25 +00:00 |
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makke
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f0f5623559
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message to toca
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3607 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-18 01:20:04 +00:00 |
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makke
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452cea95a6
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startscreen tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3603 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-17 23:12:06 +00:00 |
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makke
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00368892a9
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doc image tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3593 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-17 21:33:55 +00:00 |
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makke
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46ba39659f
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doc image tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3592 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-17 21:20:25 +00:00 |
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