Bukz
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6d981b4bd7
|
testing onWeaponSwitch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6599 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-20 04:13:07 +00:00 |
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Bukz
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6495095a70
|
testing onPickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-19 05:14:50 +00:00 |
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Bukz
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f3b2c09d98
|
removing getvar in favor of having getalias work on both aliases and built-in client variables (fov), and execute & return commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6594 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-19 01:43:54 +00:00 |
|
Lucas GAUTHERON
|
fc136cca48
|
warning fix (RK: ai == 1 was wrong but ai != 0 should have a better behavior)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6583 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 16:43:10 +00:00 |
|
Lucas GAUTHERON
|
7882c36a64
|
isconst + save constants as any alias in saved.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6582 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 16:39:57 +00:00 |
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Bukz
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b3b27ce3ae
|
teamkill info upon ban/kick/whois for jamz :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 13:03:22 +00:00 |
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Lucas GAUTHERON
|
acee7b2ebe
|
oops (const couldn't overwrite)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 12:31:31 +00:00 |
|
Lucas GAUTHERON
|
dbca100335
|
docs.cfg fix, reference.xml curteam entry, persisting constants support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6579 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 12:09:37 +00:00 |
|
Lucas GAUTHERON
|
5006187690
|
cubescript const (wip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6578 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-16 11:50:19 +00:00 |
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Lucas GAUTHERON
|
34933f7a52
|
game modes macros "improved"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6577 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-15 18:46:22 +00:00 |
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RandumKiwi
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9bc08a583f
|
This switch shouldn't require a "1" to use it.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6573 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-15 01:19:18 +00:00 |
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Bukz
|
7cbe53e7c3
|
compatibility stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6572 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-14 22:02:37 +00:00 |
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Bukz
|
3d27995269
|
pft, bedtime for me, gn all... also RIP NM10
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6569 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-11 13:41:55 +00:00 |
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Bukz
|
d3aff3abd1
|
"you released admin status" messasge for RandumKiwi :)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-11 13:26:08 +00:00 |
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Bukz
|
c52484e84e
|
fix/updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6567 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-09 11:04:21 +00:00 |
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Bukz
|
dff42f8ee9
|
gametimestart & mapbackupsonsave
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-08 21:47:50 +00:00 |
|
Bukz
|
12020c409b
|
kick & ban in singleplayer bug fix, updated win32 bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6564 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-08 20:01:24 +00:00 |
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sireus
|
6b0515e0bb
|
VARP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-02 10:15:52 +00:00 |
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sireus
|
c991d8c869
|
master build fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-08-02 10:12:26 +00:00 |
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aerkefiende
|
06f73f4627
|
Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-31 15:44:57 +00:00 |
|
sireus
|
2e97cd4c88
|
xcode warning fix (thanks, RR)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6558 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-16 11:09:47 +00:00 |
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sireus
|
e928c8f203
|
fixed crash in 'all maps' maps menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6557 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 17:42:00 +00:00 |
|
Lee Salzman
|
4a907532c6
|
warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6556 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 11:50:57 +00:00 |
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Bukz
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f4840aab31
|
forgot to remove an if D:
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6554 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 02:17:03 +00:00 |
|
Bukz
|
83cc603a3a
|
testing onHit alias/cancel jump/crouch physics in editmode if both keys are pressed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6553 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-07-06 02:12:58 +00:00 |
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sireus
|
2e3de34c60
|
heartbeat sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6549 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-29 20:25:42 +00:00 |
|
Lee Salzman
|
0b926873f5
|
cleaner extension checking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6545 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-26 12:43:22 +00:00 |
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Lucas GAUTHERON
|
6d7da51f4c
|
rewind/setmr bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6543 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-24 13:25:19 +00:00 |
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Lucas GAUTHERON
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2f3be59098
|
do not render inactive players (radar/minimap)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6542 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-23 22:11:24 +00:00 |
|
Lucas GAUTHERON
|
023e8f32bc
|
fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6538 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 14:54:56 +00:00 |
|
Lucas GAUTHERON
|
040ec8d482
|
looplist command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-14 11:20:13 +00:00 |
|
Lucas GAUTHERON
|
22909543ad
|
min maxfps = 25
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-13 12:22:38 +00:00 |
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Lucas GAUTHERON
|
50f91c4b84
|
oops
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-12 16:55:32 +00:00 |
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Lucas GAUTHERON
|
23446ad685
|
curserver fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-12 16:50:36 +00:00 |
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Bukz
|
5cb2d3b424
|
allow showscores during intermissions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 18:41:26 +00:00 |
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Lucas GAUTHERON
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d230f0d591
|
remove dbg feature
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 17:04:41 +00:00 |
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Bukz
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0c3ad5886b
|
add2bind & numconlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-10 13:45:35 +00:00 |
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sireus
|
b5c863a900
|
persistidents - control whether newly defined idents are persistent (suggested by Bukz)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 13:28:52 +00:00 |
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Bukz
|
108b1b6d5c
|
conopen VAR - 0 = not open, 1 = altcon open, 2 = fullcon open
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-09 11:04:54 +00:00 |
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Bukz
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a90a346557
|
keybind command bug fix/changelog updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 19:53:23 +00:00 |
|
Lee Salzman
|
c76d5a8106
|
filtertext tweak
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-08 12:03:47 +00:00 |
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Bukz
|
94b2ecf53a
|
changelog updates, getposition/positiontype removed in favor of the player1 command, etc.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-06 14:23:32 +00:00 |
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sireus
|
c6c1d224c5
|
screenshot scaling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 20:39:45 +00:00 |
|
Lucas GAUTHERON
|
2bf81d4517
|
bot team survivor & bot tosok (not doc'd yet)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 16:18:18 +00:00 |
|
Lucas GAUTHERON
|
ca47d519d9
|
ceil, floor & round commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 14:27:14 +00:00 |
|
Lucas GAUTHERON
|
e17e881162
|
PF back to non-arena mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6502 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 13:54:44 +00:00 |
|
Bukz
|
175fb7ae8e
|
updates/MAXHHITS changed to 6000 (was blocking ac_edifice @ 5,776)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-05 07:32:58 +00:00 |
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Bukz
|
f6848c2f84
|
getmodeacr replaced with hardcoded getmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 18:52:06 +00:00 |
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Bukz
|
9c9e7dc361
|
scripterr fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 17:10:55 +00:00 |
|
Rafael Barreto
|
f891f1dff3
|
ty tempest! changing diff from char to int
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2011-06-04 15:06:42 +00:00 |
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