RandumKiwi
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7052fd00a2
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Updated clips for ac_keller (aard box).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-22 18:31:02 +00:00 |
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makke
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94a65925b3
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final version of ac_keller
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-22 14:24:19 +00:00 |
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RandumKiwi
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b5e3a59355
|
Docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2079 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-22 11:49:21 +00:00 |
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RandumKiwi
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357e7317d9
|
Waypoints for ac_urban.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2078 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-22 07:47:32 +00:00 |
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RandumKiwi
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b058620e9e
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Changed location of an ammobox
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2077 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-21 07:25:06 +00:00 |
|
Lee Salzman
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cc3b343169
|
reflection clipping cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2076 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-21 02:44:30 +00:00 |
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RandumKiwi
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2695c00280
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Docs: History command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2075 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-21 02:16:58 +00:00 |
|
Lee Salzman
|
ffe8172d57
|
pingsock checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 21:31:52 +00:00 |
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driAn
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db750a1ace
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sound cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 20:43:51 +00:00 |
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driAn
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445e691331
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bounce sound for grenades
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2072 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 20:43:29 +00:00 |
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driAn
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cfc2d63970
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renamed wav file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 19:19:19 +00:00 |
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driAn
|
f91a99fbe2
|
fixed double-free in sound error handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2070 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 18:59:44 +00:00 |
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driAn
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0ca9ee01ed
|
fixed OpenAL buffer queueing in ogg streams, fixed ugly sound-gap in music replay
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2069 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 18:46:25 +00:00 |
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core-code
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55633038c6
|
remove mac alut stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2068 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 18:21:11 +00:00 |
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driAn
|
94e2b820fe
|
fixed broken music looping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 18:00:59 +00:00 |
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RandumKiwi
|
7293c4a0f8
|
changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2066 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 11:29:28 +00:00 |
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RandumKiwi
|
5d052d38b7
|
removal of ac_depot_test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2065 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 11:23:59 +00:00 |
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RandumKiwi
|
d7c40ab954
|
ac_depot_test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2064 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 10:44:02 +00:00 |
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RandumKiwi
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4941a2a25a
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aardbox clipping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2063 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 09:33:44 +00:00 |
|
Lee Salzman
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23b3ec1455
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floating point value fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2062 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-20 09:16:53 +00:00 |
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driAn
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c06feb0b97
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fixed volume fading issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2061 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 23:08:49 +00:00 |
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driAn
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109c2a7b4d
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proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2060 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 22:47:34 +00:00 |
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driAn
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aa10342491
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fresh win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 22:46:31 +00:00 |
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driAn
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488b837ad1
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no land sound when dead, no broken-ear snd effect when dead, knife selection fixed, hud stats in spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 22:41:00 +00:00 |
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driAn
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2f698c3df4
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fixed underwater projection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 20:55:37 +00:00 |
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driAn
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b9b985fef7
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docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 20:45:55 +00:00 |
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driAn
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5d1eb6f663
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lowered ear-damage pitch to 0.65
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 20:28:24 +00:00 |
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driAn
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23100ff4bb
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play flag action music at random offset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2054 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 20:23:23 +00:00 |
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driAn
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4a8d62b39c
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play low-pitched sounds if players ear got caught by a grenade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2053 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 20:20:19 +00:00 |
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driAn
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215b661ab0
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physents gravity corrected, fixed nade sounds on water transition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2052 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 18:58:17 +00:00 |
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RandumKiwi
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0980a15235
|
removed some obsolete reference commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 09:40:08 +00:00 |
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nieb
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e73f6f3369
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 05:57:07 +00:00 |
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RandumKiwi
|
bc1a02694e
|
update cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 05:39:11 +00:00 |
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RandumKiwi
|
4667f6b3d8
|
docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 04:12:43 +00:00 |
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RandumKiwi
|
7a75ac2ca9
|
error fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2047 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 02:34:02 +00:00 |
|
RandumKiwi
|
5e68d9fcdc
|
ac_desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2046 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-19 02:13:58 +00:00 |
|
Lee Salzman
|
ffd20aad39
|
fixed rate player physics
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2045 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 22:37:23 +00:00 |
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driAn
|
45beb9bf3f
|
bounce ents at fixed phys fps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2044 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 21:48:41 +00:00 |
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driAn
|
6415984467
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disable hud if spectating online (not demo)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2043 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 18:26:08 +00:00 |
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driAn
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b6fec07e9a
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only fly-spectate in bot modes, because they walk too ugly for 1st person
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2042 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 18:05:09 +00:00 |
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driAn
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528882fa56
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settings menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 18:03:25 +00:00 |
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driAn
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a5e6556278
|
weaponswitch sound for pistol too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 17:54:49 +00:00 |
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driAn
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bc76606d47
|
start in 1st person when playing a demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 17:28:11 +00:00 |
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driAn
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d49d1c2cbb
|
correct weaponselect hud icon when spectating other player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 17:16:49 +00:00 |
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driAn
|
79b9c9ac88
|
inject ammo&health info packets into demo stream, fixed connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:05:10 +00:00 |
|
Lee Salzman
|
ac0ba87d7e
|
removed alut dependency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 11:32:02 +00:00 |
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RandumKiwi
|
a6d5dbd2d0
|
Mwahahaha.. you can't stop me :P ... j/k.. going to bed now :P gn naider, driAn, etc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2035 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 11:24:38 +00:00 |
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driAn
|
74b77ccc02
|
fixed bot count menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 11:16:14 +00:00 |
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driAn
|
14904c2529
|
fixed history command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2033 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 10:54:05 +00:00 |
|
RandumKiwi
|
da5be84c02
|
Fixed spawns, clips, pickups in ac_desert3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-18 10:49:23 +00:00 |
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