Lee Salzman
|
762522a38e
|
fixing VC warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 23:09:22 +00:00 |
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Lee Salzman
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b7c756822d
|
hud digit font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 23:00:24 +00:00 |
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flowtron
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ffb91e1f70
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added newline at end-of-file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 21:17:52 +00:00 |
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Lee Salzman
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2cd60811a2
|
COMMANDF name fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3768 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 21:13:02 +00:00 |
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Lee Salzman
|
6f5ac8dae5
|
updating build files for sound file reorganization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 20:55:56 +00:00 |
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Lee Salzman
|
299ee332f5
|
COMMANDF fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3765 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 20:54:40 +00:00 |
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driAn
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dbcc3317ec
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further audio code refactoring, new cubescript macro for calling class objects inline-ish
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-26 19:53:23 +00:00 |
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driAn
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a590de6376
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proj file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 23:04:22 +00:00 |
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driAn
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74e1468ee3
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ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 22:50:35 +00:00 |
|
Lee Salzman
|
f515200c37
|
cleaned up control flow
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 19:16:41 +00:00 |
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Lee Salzman
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c3eb544c54
|
default mdldlist to 0 for S3 Graphics (still has bugs)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 19:06:55 +00:00 |
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Lee Salzman
|
75551b478c
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made mdldlist var persist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 18:50:25 +00:00 |
|
Lee Salzman
|
388717f336
|
option to turn off display lists explicitly for buggy drivers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 18:49:34 +00:00 |
|
Lee Salzman
|
38748de8fa
|
different s3 bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 05:17:41 +00:00 |
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Lee Salzman
|
daf3f5f090
|
reverting attempted bug workaround
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-25 05:00:28 +00:00 |
|
Lee Salzman
|
ccd21deb78
|
another bug workaround attempt
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-24 21:43:01 +00:00 |
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ac_stef
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5d892c49f2
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tktf message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-22 18:25:54 +00:00 |
|
Lee Salzman
|
fcdbcf5b0d
|
attempting workaround for S3 graphics bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-22 17:14:23 +00:00 |
|
Lee Salzman
|
3178760aea
|
small vote cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3719 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 18:26:22 +00:00 |
|
Lee Salzman
|
16d6232278
|
removed unnecessary depth mask toggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 05:44:10 +00:00 |
|
Lee Salzman
|
aae93ff094
|
added "soundmuted" command to check if sound is muted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 02:11:09 +00:00 |
|
Lee Salzman
|
480a9a0162
|
save muted sounds in config/saved.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-21 02:08:07 +00:00 |
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driAn
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ecca453ca4
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better master query fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 23:12:04 +00:00 |
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driAn
|
3a5673ab3e
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fixed crouch sound positioning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 22:25:13 +00:00 |
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driAn
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141cf9fb86
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doc cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 21:28:58 +00:00 |
|
Lee Salzman
|
0e25e544e3
|
delete type fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 21:23:45 +00:00 |
|
Lee Salzman
|
55c1e1b5cb
|
silencing more gcc warnings on ubuntu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 21:07:45 +00:00 |
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driAn
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f99f0808ff
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mem: clean up logger and svcctrl on exit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:01:51 +00:00 |
|
Lee Salzman
|
c7138d58cd
|
silence gcc warnings on ubuntu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 21:00:29 +00:00 |
|
Lee Salzman
|
71c5082d99
|
gcc warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 20:39:43 +00:00 |
|
driAn
|
c030ec3100
|
fixed timing issue when registering on the master
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-20 20:19:23 +00:00 |
|
Lee Salzman
|
e3ca27a789
|
minimap camera fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3681 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 20:10:21 +00:00 |
|
flowtron
|
848c31a415
|
fixed my last fix (for regular play)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 17:50:55 +00:00 |
|
flowtron
|
b33de65c1c
|
physent != playerent fixes (for demoplayback)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 11:44:45 +00:00 |
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flowtron
|
251f506b65
|
removed dbg_sound
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 11:44:09 +00:00 |
|
Lee Salzman
|
dc4adc7c6d
|
clamp conskip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 08:44:23 +00:00 |
|
Lee Salzman
|
5870cc2797
|
when reloading, keep weapon down until gunwait is finished even if longer than reloading time
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-20 08:27:43 +00:00 |
|
RandumKiwi
|
9ed5b69b5b
|
changelog
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 22:06:12 +00:00 |
|
core-code
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048de722a5
|
small fixes to mac deployment script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 21:16:56 +00:00 |
|
RandumKiwi
|
85695c7b70
|
not really needed...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 21:04:50 +00:00 |
|
RandumKiwi
|
7b78abe895
|
removed "unused resources"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 20:54:32 +00:00 |
|
driAn
|
12b1676484
|
refactored specreset, reset cam when receiving welcome pkg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 20:09:12 +00:00 |
|
Lee Salzman
|
5737bb7bc5
|
texture size rounding fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 18:42:44 +00:00 |
|
Lee Salzman
|
ece1e760df
|
demo playback not an mp mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 17:19:14 +00:00 |
|
Lee Salzman
|
582dfe394f
|
cleaning up demo mode name weirdness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 17:16:18 +00:00 |
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flowtron
|
60fb7e5703
|
"demo playback" != "unknown"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-19 17:06:28 +00:00 |
|
driAn
|
c2bed99f8a
|
mapsound fadeout fix, winservice init fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3630 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-18 21:56:50 +00:00 |
|
driAn
|
cefcb0e950
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-18 20:40:42 +00:00 |
|
driAn
|
d8ddd324db
|
tweaked installer graphics
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-18 20:20:58 +00:00 |
|
driAn
|
a21194b8b6
|
fixed working directory of winservice to make relative paths work (BUG 2301962)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3595 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-17 21:47:22 +00:00 |
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