Commit Graph
1622 Commits
Author SHA1 Message Date
ac_stef 1f9f1b4bc8 fixed nade bounce on 45 degree walls
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-04 15:09:51 +00:00
driAn 1d5b8c4bd2 install redist using merge module
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2817 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-04 15:08:27 +00:00
driAn 3e91747d2d navigate menus using TAB and TAB+LSHIFT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2815 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-04 13:02:38 +00:00
driAn ba736f5e44 added installer files to vcpp proj
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2814 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-04 11:45:21 +00:00
driAn 23dd9284a3 don't highlight second console output line
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2813 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-04 11:44:50 +00:00
driAn 38237a752a installer: shortcuts on desktop
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2812 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-04 11:25:32 +00:00
driAn d2882fb0f8 installer: write shortcuts to all-users, show uninstall notes, naming cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-04 11:23:54 +00:00
ac_stef 147740594b prevent flag from falling through bridges when bearer was crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2810 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-04 09:53:09 +00:00
Lee Salzman 3dcafcbe7c allow for more room in progress bar
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2809 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-03 23:20:05 +00:00
Lee Salzman a29fc7a531 allow updatefrommaster command to be forced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2808 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-03 23:13:46 +00:00
ac_stef 6ca21e2565 prevent flag from falling through at mapmodel boundaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-03 23:09:21 +00:00
Lee Salzman 753096fc8e lastmillis -> totalmillis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2806 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-03 20:50:04 +00:00
driAn 2fb2ac7bf7 proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-29 20:18:29 +00:00
driAn 3caf2a98f7 bye lzw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2798 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-29 20:17:18 +00:00
driAn aab76520d4 loop sound fixes, underwater pitch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-29 20:04:44 +00:00
driAn 5d6d2fc063 fixed tinnitus looping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2795 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-29 19:38:11 +00:00
driAn d637e81f56 don't play waterfootsteps when jumping into deep water
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2794 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-29 18:51:49 +00:00
driAn 5ad5dd5bec tweaked AL rolloff factor
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2793 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-28 19:37:09 +00:00
driAn d21e1c81d1 fixed server wizard args
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2792 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-28 19:03:21 +00:00
driAn c713b3fbcc fixed server args-warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2791 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-28 19:02:01 +00:00
driAn b2447985a9 fixed build script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-28 17:38:50 +00:00
driAn b22abd4152 proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-28 15:11:03 +00:00
driAn 95562fb294 limit master requests using masterupdatefrequency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2786 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-28 14:40:52 +00:00
driAn fcac47dfe4 improved nsis installer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-28 14:02:20 +00:00
driAn 7f42db0d0b more robust config reset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-28 11:42:31 +00:00
driAn 1af5db03b3 share ammo between pistol and akimbo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-28 11:13:17 +00:00
Lee Salzman 92b60f874b resetmap/startmap cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-27 17:52:46 +00:00
driAn 8284aaf7b3 avoid getting stuck when un-crouching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-27 16:20:32 +00:00
driAn 0262c14aeb faster mapmodel collision test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2777 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-27 13:08:34 +00:00
driAn ffd6a8dd07 fixed mapmodels physics (shoot through)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-27 12:59:15 +00:00
driAn 46287a6fb0 highlight mode-help msg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-27 11:47:00 +00:00
driAn 0d895c96c6 fixed openal errors on firstrun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-27 11:26:36 +00:00
driAn 4b7e419baf fix countdown when changing map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-27 09:23:33 +00:00
Lee Salzman a17d0e5ca8 glmatrix cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-25 12:14:20 +00:00
Lee Salzman 1613cee199 syntax cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-25 08:58:15 +00:00
Lee Salzman ec070106c1 ensure bot manager is inited when adding a bot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-25 02:48:12 +00:00
Lee Salzman 01e0ae6855 better load_world header checking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-24 22:43:46 +00:00
Lee Salzman 1a1c76c17e menu stack cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-24 22:19:08 +00:00
Lee Salzman f9f7080a76 console scale fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-24 22:18:24 +00:00
Lee Salzman adcaf25e1b spawning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2750 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-24 21:32:16 +00:00
Lee Salzman f6bb4b796a better handling of load_world errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-24 20:53:57 +00:00
Lee Salzman 3b1dd95842 made console toggling configurable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-24 20:21:27 +00:00
Lee Salzman 45939a23c5 source owner release fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2743 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-24 04:27:55 +00:00
Lee Salzman 58fee047f9 menu closing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-24 03:56:45 +00:00
driAn 672347af13 implemented source reservation per priority-level in sound scheduler: aborting early is better than reassigning during playback
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-23 22:08:15 +00:00
Lee Salzman 3b906f56ca pch shuffling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-23 21:03:36 +00:00
driAn 983b87d93c useful debugging macros, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-23 20:55:25 +00:00
driAn 7c96e0252f restrict number of chars in inputbox
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-23 18:58:14 +00:00
driAn cbca3399a6 restrict lzw dict to 4096 entries (maxfieldsize=12bits)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-22 20:14:17 +00:00
driAn 009bde54f4 fixed size_t warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2733 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-22 18:15:45 +00:00