fix countdown when changing map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -668,6 +668,7 @@ void startmap(const char *name) // called just after a map load
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showscores(false);
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intermission = false;
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minutesremaining = -1;
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arenaintermission = 0;
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bool noflags = (m_ctf || m_ktf) && (!numflagspawn[0] || !numflagspawn[1]);
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if(*clientmap) conoutf("game mode is \"%s\"%s", modestr(gamemode, modeacronyms > 0), noflags ? " - \f2but there are no flag bases on this map" : "");
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loopv(gmdescs) if(gmdescs[i].mode == gamemode) conoutf(gmdescs[i].desc);
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