Commit Graph
566 Commits
Author SHA1 Message Date
Bukz 00f8ef6259 temporary new sound for KTF flag scores
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-28 16:41:19 +00:00
Lucas GAUTHERON ebcbbbc933 autodownload update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7389 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-23 08:05:58 +00:00
Lucas GAUTHERON a7a1e46bcc merged branch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 19:49:21 +00:00
Bukz 24c7936d09 bot settings menu, nextGameMode VAR
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-13 10:25:34 +00:00
Bukz 39bff67587 onCallVote fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7253 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-23 00:09:52 +00:00
Cristian Vlasceanu 491fb73c2d fix for crosshair not showing when spectating;
fix for setfollowplayer 0 crashing the game in bot mode

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-22 20:30:26 +00:00
Bukz 2644841f31 don't count suicides as teamkills
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7245 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-21 05:10:04 +00:00
Bukz 7480f036d3 persistidents fixes (plz review/test)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7213 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-02-16 01:43:47 +00:00
Lucas GAUTHERON 294ea128a3 more customizable scoreboard, allow ratio to be displayed (again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7032 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-05 22:47:31 +00:00
Lucas GAUTHERON 71f3e3815b save kill messages into saved.cfg instead of a separate file (client)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7030 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-01-05 22:28:52 +00:00
Lucas GAUTHERON 8c084668cb disabling some debugging commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-31 12:19:31 +00:00
Lucas GAUTHERON f2a9b61683 drawzone: allow multiple zones to be drawn at once
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7013 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-30 20:40:41 +00:00
Lucas GAUTHERON ff4bb6c8e5 map vote message fixed (when using custom game times)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-27 10:41:42 +00:00
Lucas GAUTHERON 6607fcd7b3 curmodeattr fix (also fixes survival mode for me), svn protocol bumped (to avoid conflicts between beta and SVN)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6980 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-16 14:51:15 +00:00
Ronald Reagan ca838cd760 Two bug fixes, Mouse1+E crash, and setnext in SP crash
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6969 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-11 20:52:57 +00:00
aerkefiende 7291df0f85 sprintf isn´t as handy and secure as snprintf, but there´s no snprintf on windows (except a little different sprintf_s)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6951 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 22:21:43 +00:00
sireus 0831b6a567 fixed mode handling in callvote/votestring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6949 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-06 17:48:10 +00:00
Ronald Reagan 2900af4f15 Map votestring bug #1 fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6928 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-17 19:36:16 +00:00
aerkefiende 66f8feee3b Replaced every tab with 4 spaces
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-12 22:28:11 +00:00
sireus b33116712c sane(r) command signatures (warning: huge commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-10-06 22:49:49 +00:00
sireus 907ecb044a can now explicitly specify target team on forceteam vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6897 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-30 20:07:22 +00:00
sireus b4385a4897 armor no longer affects knife damage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-23 16:58:55 +00:00
sireus cc459fea50 votestring fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-22 11:33:02 +00:00
sireus 98d17a20eb votable time limit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6881 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-09-17 22:41:38 +00:00
Lucas GAUTHERON bfda69a7f1 extending rev 6866 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6867 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-25 07:08:59 +00:00
sireus 1356590f9d fix IP-related endianness confusion
(please double-check, I don't have HW to test this :) )

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6866 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 20:19:08 +00:00
sireus 74b873ddba various whois-related cleanups and fixes (fixes demos again)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 19:55:42 +00:00
Lucas GAUTHERON f96ab2c422 improving "burstshots"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6863 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 19:03:31 +00:00
Lucas GAUTHERON ef76f7f88d hardcoded burst fire settings (menus still TODO)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6862 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 16:01:10 +00:00
Lucas GAUTHERON 629d7346c3 retrieve IP addresses when players join and allow cubescript to fetch these IPs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6859 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-23 10:43:25 +00:00
sireus 7d61ac85f5 prevent tag error when calling /setadmin 0 while not being admin
(also fixes a small code inconsistency)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6854 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-07-10 22:13:00 +00:00
sireus 296dee3600 more stopdemo cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6852 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-29 15:38:02 +00:00
sireus 66bcbbbabe experimental compatibility mode for 1.1.0.4 demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-29 14:19:40 +00:00
Bukz 6ff2ad04e8 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6832 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-12 08:24:34 +00:00
Bukz b68cb8b1fc fixes/added MDArray_Add_To_Subarray
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6825 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 05:22:18 +00:00
Bukz 6057fb4748 Moved a few more old idents to compatibility.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6823 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-06-05 02:18:44 +00:00
Bukz 2fcec2c859 git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6812 e016b1c5-ed68-44aa-a2f7-31cac88cffde 2012-05-29 17:02:42 +00:00
sireus 2211575b25 show neutral flag messages while spectating
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6799 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-13 09:37:00 +00:00
sireus 0666067f2e more spectator cleanup (just use switchteam, and auto-kill player on server side)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-13 11:39:11 +00:00
sireus 8f39911eb0 cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
Lucas GAUTHERON 994d5e0485 setadmin 0 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-29 10:15:20 +00:00
Lucas GAUTHERON 744af34959 send teamkills to clients (new protocol, SV_RESUME changed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-22 09:11:55 +00:00
sireus 77c2dd3944 fixed some issues found by cppcheck
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-19 21:02:57 +00:00
Bukz d1790770d5 cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-13 15:02:25 +00:00
flowtron 8f62b9a9b0 fix clientnum assignment for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-22 12:11:05 +00:00
Lucas GAUTHERON 2da4116977 hudgun crosshair bug fix (the nade bug still needs to be fixed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-21 20:08:52 +00:00
Lucas GAUTHERON a599866cd1 make votepending read-only
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-21 18:41:47 +00:00
Bukz 0e1bba1745 hardcoded votepending and getscrext
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-21 18:11:10 +00:00
sireus 31994bd84c crash fixes (it's %cN, not %sN)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-19 20:52:30 +00:00
sireus 10b3188384 check if first argument to /kick and /ban (cn) looks like number
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-19 18:41:43 +00:00