Commit Graph
3081 Commits
Author SHA1 Message Date
sireus 8f39911eb0 cleaned up spectator mess a bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
sireus 5137a271b2 statvfs is posix-standardized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6779 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-01 18:31:21 +00:00
sireus 20ca7d0b45 use the types that are actually standadized to 64 bit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6778 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-01 16:51:43 +00:00
sireus 34e56ae7d1 use var lang instead of alias LANG, and some cleanup in language detection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6774 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 12:44:07 +00:00
sireus 17c20e4ebc fix for players not spawning correctly in demos (fix doesn't seem to break anything, but please confirm)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-30 11:46:00 +00:00
Lucas GAUTHERON e542188cd4 weird crashes "fix" (still fixme)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-11 10:55:20 +00:00
Lucas GAUTHERON 63e3ff8f88 "ambiguous call to overloaded function" fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6764 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-11 08:05:59 +00:00
sireus 1b19d500df fixed typo (reported by arand)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-27 21:59:36 +00:00
Lee Salzman 399e53299c fix resetting of varray attrib mask on vertex format changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-20 04:50:18 +00:00
Alejandro V. Garcia 5a3716d3d7 Positioning changes applied to other players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6759 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-17 01:48:17 +00:00
Alejandro V. Garcia 5e63720fb6 Accurate local player positioning in minimap & radar views
other players needs to be checked

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6758 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-16 13:08:42 +00:00
sireus 16c4b28914 HUD fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6757 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-13 18:35:15 +00:00
Rafael Barreto aa10c09bd3 sending defs to ms
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6756 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-09 16:16:16 +00:00
Alejandro V. Garcia b8b83e52a2 Restore orthd calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6755 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-09 08:18:01 +00:00
Alejandro V. Garcia e5fbd17370 center minimap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6754 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-09 02:44:38 +00:00
Alejandro V. Garcia e368ad2eb8 dbgpos info moved 1 row up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-02-08 07:00:51 +00:00
sireus e442b79f83 speed indicator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-30 13:09:27 +00:00
sireus 4a6b67de1f show flag count on HUD (WIP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6748 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-01-30 12:54:18 +00:00
Lucas GAUTHERON 792fa3b58a weapon changes (sg damage, higher sniper damage, lower (and static) smg damage , lower AR magsize) + win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-31 13:38:32 +00:00
Lucas GAUTHERON 994d5e0485 setadmin 0 fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-29 10:15:20 +00:00
Lucas GAUTHERON 744af34959 send teamkills to clients (new protocol, SV_RESUME changed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-22 09:11:55 +00:00
sireus 77c2dd3944 fixed some issues found by cppcheck
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-19 21:02:57 +00:00
sireus 4143a24d93 fixed missing X11 lib
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-19 16:01:57 +00:00
Bukz d1790770d5 cleanup + showmodedescriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6734 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-13 15:02:25 +00:00
Lucas GAUTHERON 37efdcdb3e registersound fix, + new "showgrid" variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6729 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-12-10 18:03:04 +00:00
Lucas GAUTHERON 9b5c5d5e4e crash fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6711 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-23 14:02:04 +00:00
Lucas GAUTHERON b8fd22b476 lil' fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6707 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-22 19:16:54 +00:00
flowtron 8f62b9a9b0 fix clientnum assignment for bots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-22 12:11:05 +00:00
Lucas GAUTHERON 2da4116977 hudgun crosshair bug fix (the nade bug still needs to be fixed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6705 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-21 20:08:52 +00:00
Lucas GAUTHERON a599866cd1 make votepending read-only
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6704 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-21 18:41:47 +00:00
Bukz 0e1bba1745 hardcoded votepending and getscrext
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-21 18:11:10 +00:00
Bukz e339ad3f75 new native alias "onPM"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-21 16:24:45 +00:00
sireus 31994bd84c crash fixes (it's %cN, not %sN)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6700 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-19 20:52:30 +00:00
sireus 10b3188384 check if first argument to /kick and /ban (cn) looks like number
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6699 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-19 18:41:43 +00:00
Lucas GAUTHERON 526e9e22e5 TMP revert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-13 16:43:14 +00:00
Lucas GAUTHERON 70d8421100 testme : /lockteams, /forceteam [cn] [team], "matchteamsize" removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6696 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-12 13:22:59 +00:00
flowtron b2ec034187 modmdl[vwep|weap][N] aliases for switching model of guns (even on-the-fly)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-11-06 13:29:44 +00:00
Lucas GAUTHERON 7f2923812f physics: we should rather not use fast maths functions here
(Brahma: please remove what can be removed)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-31 15:47:13 +00:00
sireus e818792895 the problem is not the second setlocale, but rather where I put it
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6672 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-24 15:27:52 +00:00
flowtron 9af43c0762 gettext can't handle "\f" - please use the CC constant!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-18 16:16:37 +00:00
flowtron 1cad731f06 avoid mucking up locale - C allows only one!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6668 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-17 21:38:04 +00:00
flowtron 5f3fb3ef67 keep SPECT state across spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6665 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-15 23:57:27 +00:00
flowtron 969a3373cc fix typo of last commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-15 23:56:22 +00:00
flowtron fb1a68cd96 never kick a SPEC for inactivity - manual kick-vote required
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-15 23:51:47 +00:00
Lucas GAUTHERON f1ff34db9c small fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6662 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-02 15:20:18 +00:00
Lucas GAUTHERON 4c3fdd16ef cubescript commands (addselection/resetselections) + win32 binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6661 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-30 18:54:18 +00:00
Lee Salzman 89f42b882d make dynlight VARP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-30 08:11:32 +00:00
Lee Salzman 583412b07b fmod fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6659 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-28 19:41:04 +00:00
flowtron d0ec7e40f3 fix crash on wpvisible - still FIXME though!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-28 19:32:31 +00:00
Lee Salzman 6c4b5b9a3a cheaper water animation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-26 07:45:17 +00:00