Commit Graph
3417 Commits
Author SHA1 Message Date
driAn 929f2ca40c program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 11:37:55 +00:00
driAn f57e507b26 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 11:37:03 +00:00
driAn 8fbcc1979c sniper test: 80dmg, always show xhair, no spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 11:35:08 +00:00
driAn 24d5ccb673 program debug db's
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3440 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 10:51:53 +00:00
driAn 0d24f6d7c1 win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3439 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 10:49:47 +00:00
driAn cea8e5cffd removed minmillis docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 10:32:52 +00:00
Lee Salzman 695b14e7a6 sound clearing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 02:02:48 +00:00
Lee Salzman f7fb09bed6 ip address endianness fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 02:02:19 +00:00
flowtron 4484ead68e linux 64bit binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3435 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-07 17:41:41 +00:00
Lee Salzman 2583a08d42 has been keeping -> has kept (fits on screen better)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 23:51:39 +00:00
RandumKiwi 3eda7bdfdb "RandumKiwi"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3433 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 23:03:53 +00:00
RandumKiwi 2dba2673ec randum's opinion.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 22:20:35 +00:00
flowtron 34ea6b5ff3 linux 64bit binaries (w/ OpenAL SOFT)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3431 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 21:55:34 +00:00
RandumKiwi de81cda458 model evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3430 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 21:50:16 +00:00
flowtron 3eace44505 mutesound N/mutesound N 1 (=unmute)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 21:20:08 +00:00
Lee Salzman 88d49f553d teammate crosshair fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 21:02:05 +00:00
RandumKiwi fcd1a62693 makkE's request..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3427 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 20:14:28 +00:00
flowtron 66f3684ccf fog values updated (default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3426 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 20:13:42 +00:00
RandumKiwi 5208dbe8aa fog.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3425 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 20:11:28 +00:00
RandumKiwi f71f3a4ad7 Note: The nearest entity sparkly will show up orange (see left).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3424 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 19:29:47 +00:00
flowtron 4f853759db some more floating-point commands and a tweak (thanks grenadier)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3423 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 19:16:28 +00:00
makke f392907c1c images for docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3422 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 17:09:42 +00:00
flowtron 33598c6f54 linux 64bit binaries (w/ OpenAL SOFT)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3421 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 17:04:23 +00:00
flowtron cc5db017d6 votetimer resets on _success_ and mapreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 17:03:52 +00:00
flowtron 5bf5745069 linux 64bit binaries (w/ OpenAL SOFT)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 16:58:35 +00:00
flowtron 3812b0dd8e votetimer resets on success and mapreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 16:57:32 +00:00
Lee Salzman 562619c68e pickup height fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 09:54:47 +00:00
RandumKiwi f7199eca34 "Go back to main menu" now closes the in-game menus before opening the main menu.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 05:49:32 +00:00
Lee Salzman d5a317aefa menu clearing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 05:35:36 +00:00
RandumKiwi b09d898fbc advised that demo's are recorded server side.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3414 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 04:06:53 +00:00
RandumKiwi 9ce7c3cefa explanation about openal soft in linux.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 01:47:56 +00:00
RandumKiwi d3bc0990a8 a less annoying in-game menu, by making disconnect menuitem behave better.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 01:41:31 +00:00
flowtron 428b1bc036 linux 64bit bins using "OpenAL SOFT"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 01:39:05 +00:00
flowtron 8514e38006 the (hopefully) last batch of forgotten commands - mostly added w/o descriptions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3410 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 01:38:10 +00:00
flowtron 8d5b738dd9 fix typo in argument-format
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 01:37:22 +00:00
flowtron dbc80f07de earlier comment should be out-of-date .. is it?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-06 01:36:34 +00:00
RandumKiwi c85e241862 Made console state go back to normal when toggling the console so conskip doesn't annoy you.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-05 08:57:41 +00:00
RandumKiwi 2b68cf7258 Some adjustments to docs as requested by NoErrorsFound.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-05 08:17:08 +00:00
RandumKiwi b748b310a8 changed conskip bind to something less annoying and more useful.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3405 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-05 07:40:48 +00:00
RandumKiwi 13c8a5e278 YOU CAN HAZ PRETTY COMMAND LINE PAGE.... K THX.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3404 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-05 05:21:57 +00:00
RandumKiwi 05164c97b4 mods.html
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3403 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-04 05:32:41 +00:00
driAn 6b9c68da74 proj files: fp optimizations, working profile build
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 23:56:56 +00:00
driAn aa9aa3eb67 lowered tinnitus volume a tad
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3401 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 23:34:09 +00:00
core-code c8bfd474f5 further mac fixes (password issue, --init, etc)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 23:27:40 +00:00
driAn be0d3329a0 vsync docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3399 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 23:24:36 +00:00
driAn a7e3912239 proper vsync slider in the menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 23:21:26 +00:00
driAn 3c3e946a7f adjusted default spectfov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 22:24:06 +00:00
driAn e5e0de46d3 show blood for local player as well
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3396 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 19:54:40 +00:00
Lee Salzman 1a0037a945 fixed INITC2S not sending skin in demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 19:46:24 +00:00
driAn b29d707a05 removed redundant check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3394 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-03 18:44:22 +00:00