driAn
|
8fbcc1979c
|
sniper test: 80dmg, always show xhair, no spread
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 11:35:08 +00:00 |
|
Lee Salzman
|
695b14e7a6
|
sound clearing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 02:02:48 +00:00 |
|
Lee Salzman
|
f7fb09bed6
|
ip address endianness fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3436 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 02:02:19 +00:00 |
|
Lee Salzman
|
2583a08d42
|
has been keeping -> has kept (fits on screen better)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 23:51:39 +00:00 |
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flowtron
|
3eace44505
|
mutesound N/mutesound N 1 (=unmute)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3429 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 21:20:08 +00:00 |
|
Lee Salzman
|
88d49f553d
|
teammate crosshair fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 21:02:05 +00:00 |
|
flowtron
|
cc5db017d6
|
votetimer resets on _success_ and mapreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 17:03:52 +00:00 |
|
flowtron
|
3812b0dd8e
|
votetimer resets on success and mapreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 16:57:32 +00:00 |
|
Lee Salzman
|
562619c68e
|
pickup height fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 09:54:47 +00:00 |
|
Lee Salzman
|
d5a317aefa
|
menu clearing fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 05:35:36 +00:00 |
|
flowtron
|
8d5b738dd9
|
fix typo in argument-format
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 01:37:22 +00:00 |
|
flowtron
|
dbc80f07de
|
earlier comment should be out-of-date .. is it?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-06 01:36:34 +00:00 |
|
driAn
|
6b9c68da74
|
proj files: fp optimizations, working profile build
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3402 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 23:56:56 +00:00 |
|
core-code
|
c8bfd474f5
|
further mac fixes (password issue, --init, etc)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3400 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 23:27:40 +00:00 |
|
driAn
|
3c3e946a7f
|
adjusted default spectfov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 22:24:06 +00:00 |
|
driAn
|
e5e0de46d3
|
show blood for local player as well
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3396 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 19:54:40 +00:00 |
|
Lee Salzman
|
1a0037a945
|
fixed INITC2S not sending skin in demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 19:46:24 +00:00 |
|
driAn
|
b29d707a05
|
removed redundant check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3394 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 18:44:22 +00:00 |
|
driAn
|
9f4be0fbe5
|
ensure flag.actor is not NULL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3393 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 18:43:58 +00:00 |
|
driAn
|
63875d1572
|
fixed disconnecting issue during votes/mapstarts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3392 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 18:24:42 +00:00 |
|
core-code
|
7d6b066f34
|
update mac deployment script to remove unwanted files like shadow.dat or saved.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3390 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 12:46:52 +00:00 |
|
Lee Salzman
|
9c14802ff4
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 06:48:54 +00:00 |
|
Lee Salzman
|
47903a3d20
|
clear any SDL errors while checking sound file extensions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3387 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 06:46:02 +00:00 |
|
Lee Salzman
|
b7554de937
|
resume message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 01:11:58 +00:00 |
|
Lee Salzman
|
5d5d66e3cc
|
don't broadcast packets to unauthed clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 00:27:51 +00:00 |
|
driAn
|
6f6ac519b0
|
adjusted default fov
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3384 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-03 00:18:14 +00:00 |
|
Lee Salzman
|
0158b55042
|
reset flag if player owns it while disconnected
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3383 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 23:55:09 +00:00 |
|
core-code
|
f4fe3c58f5
|
mac sound and launcher fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3378 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 20:23:35 +00:00 |
|
driAn
|
381ab7ca58
|
proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-02 16:59:25 +00:00 |
|
core-code
|
fe13d43a59
|
mac docu fixes, mac launcher backport from sauer, etc
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3372 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-01 17:11:55 +00:00 |
|
driAn
|
3feaf3273d
|
buildenv: dont purge mods directory
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 20:57:37 +00:00 |
|
Lee Salzman
|
6d0abc01a5
|
comparison op fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3354 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 03:11:46 +00:00 |
|
Lee Salzman
|
2816fb238a
|
float var fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3353 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 02:48:01 +00:00 |
|
Lee Salzman
|
4a40d26725
|
floating-point mouse sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-31 00:50:13 +00:00 |
|
Lee Salzman
|
e47978c3e1
|
weapon animation switching fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 23:38:53 +00:00 |
|
flowtron
|
fccebe18dd
|
new command "closemenu, ARG_1STR"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3348 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 23:10:35 +00:00 |
|
driAn
|
466f425949
|
fix flagsound not fading out when being tk'ed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3344 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 21:05:08 +00:00 |
|
Lee Salzman
|
7a73ab9ed7
|
check input after time update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3338 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 16:31:11 +00:00 |
|
Lee Salzman
|
dfe58d1f08
|
network time cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 15:44:54 +00:00 |
|
Lee Salzman
|
c380de0426
|
ignore non-neutral votes when calling new votes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 15:44:17 +00:00 |
|
Lee Salzman
|
dc49529ea4
|
file completion fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3332 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 10:53:31 +00:00 |
|
Lee Salzman
|
e5f38c24fb
|
alive: ARG_1EXP -> ARG_IVAL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3326 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 08:58:10 +00:00 |
|
flowtron
|
d2c1fe6445
|
don't ignore the knife
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3318 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 08:26:33 +00:00 |
|
flowtron
|
0982d0572b
|
fix alive command
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3317 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 08:26:00 +00:00 |
|
Lee Salzman
|
8468fa2c08
|
show label next to image in menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3316 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-30 07:35:36 +00:00 |
|
RandumKiwi
|
3f32d116a2
|
a bunch more of that readme crap... A lot of to-do's here..
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-29 20:55:59 +00:00 |
|
core-code
|
bb765f72e2
|
mac stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3282 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-27 23:07:00 +00:00 |
|
RandumKiwi
|
2ea067d7cf
|
changelog.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3281 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-27 10:03:02 +00:00 |
|
Lee Salzman
|
95cad2c3d1
|
removed libGLU dependency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-27 07:41:46 +00:00 |
|
driAn
|
b228b3f4fd
|
better camera angle for 3rd person spect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3276 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-26 12:11:07 +00:00 |
|