Rafael Barreto
|
18167c23d3
|
nade
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4985 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:05:26 +00:00 |
|
Lee Salzman
|
f4eb3b724e
|
enet 1.3 testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:03:41 +00:00 |
|
Rafael Barreto
|
be1d72d7cc
|
Armor icon hud, and blocking too much open maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:31:15 +00:00 |
|
Rafael Barreto
|
ca226dcf83
|
new nade values, and header inclusion in makefile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4932 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 16:36:29 +00:00 |
|
Rafael Barreto
|
5835817777
|
Carbine sounds, and testing 15 dmg for smg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4911 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 16:36:38 +00:00 |
|
Rafael Barreto
|
6361e07251
|
compatibilities purposes to future binaries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4903 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 19:13:41 +00:00 |
|
flowtron
|
c42b53cbce
|
I_HELMET
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4899 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 18:24:17 +00:00 |
|
Rafael Barreto
|
b336718efa
|
Some bad maps will be blocked from now, and a bit more spread to shotgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4886 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 21:34:52 +00:00 |
|
Lee Salzman
|
73f0ffedbe
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4864 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-15 00:03:52 +00:00 |
|
Lee Salzman
|
7404d5b54d
|
better bandwidth tracking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4863 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-15 00:00:18 +00:00 |
|
Lee Salzman
|
4768241b3d
|
channel limits
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-14 18:19:24 +00:00 |
|
Rafael Barreto
|
c8bc83526c
|
Making the vote more dynamic, and commenting a message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4838 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 17:41:49 +00:00 |
|
Rafael Barreto
|
04a9648130
|
Height density calculation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4837 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-13 03:37:17 +00:00 |
|
Lee Salzman
|
13fc6b3391
|
fixed wizard to not need STL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4830 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-10 22:37:36 +00:00 |
|
Lee Salzman
|
7d90c91175
|
WIP port of sauer master server
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4803 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-04 19:42:40 +00:00 |
|
Rafael Barreto
|
6472d510d2
|
Central Moderation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4800 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-03 01:38:26 +00:00 |
|
Lee Salzman
|
cc116b6583
|
typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4797 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-21 21:26:30 +00:00 |
|
Lee Salzman
|
c4a7f0009e
|
buildworldstate cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4796 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-21 21:23:22 +00:00 |
|
Lee Salzman
|
0a352e793b
|
removing old vector typedefs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4788 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-11 23:19:42 +00:00 |
|
Lee Salzman
|
be94c703f2
|
setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-11 23:06:26 +00:00 |
|
Lee Salzman
|
d82f1df133
|
message parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4785 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-03-07 22:27:46 +00:00 |
|
Lee Salzman
|
e8157fd098
|
mapbuffer sendmap cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4766 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-13 17:41:56 +00:00 |
|
Lee Salzman
|
2da8c7f8d5
|
cleaned up client init handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 01:34:23 +00:00 |
|
Lee Salzman
|
c4227bca8e
|
use growable packetbuf instead of ucharbuf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-12 00:03:30 +00:00 |
|
Lee Salzman
|
81d8e0513a
|
message overflow handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-01-11 23:12:15 +00:00 |
|
Lee Salzman
|
a5d4955ff8
|
removing unnecessary headers
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4720 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 01:13:01 +00:00 |
|
Lee Salzman
|
9256ee374b
|
support for loading from zip files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4717 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-08 00:53:19 +00:00 |
|
Lee Salzman
|
e725e5ed8c
|
string function cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 22:44:32 +00:00 |
|
Lee Salzman
|
c8a3b71a7d
|
ent defs cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 07:14:42 +00:00 |
|
Lee Salzman
|
54cc44c3db
|
revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 06:42:37 +00:00 |
|
Lee Salzman
|
6e7a51b3db
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-11-07 06:35:12 +00:00 |
|
Rafael Barreto
|
c17a18d348
|
first commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-10-09 17:37:07 +00:00 |
|
flowtron
|
bf9f792a1c
|
seperate gibdamage serverlog message for grenade or headshot deaths
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-10-04 17:05:38 +00:00 |
|
driAn
|
96505a67e0
|
compile fix on vs08 (PCH issue due to VA)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-11 19:15:31 +00:00 |
|
ac_stef
|
9fca17a7a9
|
compact pos packets are now parseable out of context; all-whitespace chat gets suppressed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4620 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-09 20:34:09 +00:00 |
|
ac_stef
|
09dc040bfe
|
more robust SV_POSC parsing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4617 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-09 15:18:49 +00:00 |
|
RandumKiwi
|
5dff118bdd
|
Made logging less sexist... "changed his name" -> "changed name". Hope I didn't break anything!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4616 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-09 03:45:14 +00:00 |
|
ac_stef
|
add0f2e320
|
more teamchange fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4615 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 23:16:54 +00:00 |
|
ac_stef
|
9600193696
|
autoteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 22:34:35 +00:00 |
|
ac_stef
|
ea6d5b3263
|
match & flag state fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4609 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 19:38:45 +00:00 |
|
ac_stef
|
71e190c98c
|
changeteam & akimbo fixes (thx grenadier)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4608 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 13:06:16 +00:00 |
|
ac_stef
|
af08ce4044
|
compact position packets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-08 11:59:22 +00:00 |
|
ac_stef
|
3810fb36ed
|
spectator fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-06 21:53:56 +00:00 |
|
ac_stef
|
a33ccbbe42
|
fix match mode reconnect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4604 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-06 13:08:19 +00:00 |
|
ac_stef
|
f1e879e7fd
|
akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-08-05 21:21:57 +00:00 |
|
ac_stef
|
e107a6e6b7
|
fix compiler warnings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4565 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-03 10:02:59 +00:00 |
|
ac_stef
|
e0bfc59ecf
|
reduced client-side maprot to a singleplayer maprot
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-02 23:01:10 +00:00 |
|
ac_stef
|
7406992171
|
fix ctf race condition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-02 11:50:49 +00:00 |
|
ac_stef
|
d0a30b2050
|
map revisions fixed; server source reorg #2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-02 00:28:54 +00:00 |
|
ac_stef
|
470cae55f1
|
server source reorg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4559 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2009-07-01 17:15:52 +00:00 |
|